Models for object and human mesh reconstruction
High-Fidelity and Controllable Generation of Textured 3D Assets
Code for running inference with the SAM 3D Body Model 3DB
Tooling for the Common Objects In 3D dataset
High-Resolution 3D Assets Generation with Large Scale Diffusion Models
Generating Immersive, Explorable, and Interactive 3D Worlds
RGBD video generation model conditioned on camera input
A Unified Framework for Text-to-3D and Image-to-3D Generation
Fast and Universal 3D reconstruction model for versatile tasks
From Images to High-Fidelity 3D Assets
code for Mesh R-CNN, ICCV 2019
HY-Motion model for 3D character animation generation
Official implementation of DreamCraft3D
Generate Any 3D Scene in Seconds
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
Uncommon Objects in 3D dataset
Stable Virtual Camera: Generative View Synthesis with Diffusion Models
Sharp Monocular Metric Depth in Less Than a Second
VGGSfM: Visual Geometry Grounded Deep Structure From Motion
State-of-the-art (SoTA) text-to-video pre-trained model
DeepMind model for tracking arbitrary points across videos & robotics
A Systematic Framework for Interactive World Modeling
Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion
A collection of high-quality models for the MuJoCo physics engine
Learning Continuous Signed Distance Functions for Shape Representation