Showing 8 open source projects for "roblox mac script"

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  • 1
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image...
    Downloads: 10 This Week
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  • 2
    SAM 3D Body

    SAM 3D Body

    Code for running inference with the SAM 3D Body Model 3DB

    SAM 3D Body is a promptable model for single-image full-body 3D human mesh recovery, designed to estimate detailed human pose and shape from just one RGB image. It reconstructs the full body, including feet and hands, using the Momentum Human Rig (MHR), a parametric mesh representation that decouples skeletal structure from surface shape for more accurate and interpretable results. The model is trained to be robust in diverse, in-the-wild conditions, so it handles varied clothing,...
    Downloads: 4 This Week
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  • 3
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 0 This Week
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  • 4
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains...
    Downloads: 0 This Week
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  • 5
    Alpaca.cpp

    Alpaca.cpp

    Locally run an Instruction-Tuned Chat-Style LLM

    Run a fast ChatGPT-like model locally on your device. This combines the LLaMA foundation model with an open reproduction of Stanford Alpaca a fine-tuning of the base model to obey instructions (akin to the RLHF used to train ChatGPT) and a set of modifications to llama.cpp to add a chat interface. Download the zip file corresponding to your operating system from the latest release. The weights are based on the published fine-tunes from alpaca-lora, converted back into a PyTorch checkpoint...
    Downloads: 10 This Week
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  • 6
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 0 This Week
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  • 7
    GPT Neo

    GPT Neo

    An implementation of model parallel GPT-2 and GPT-3-style models

    An implementation of model & data parallel GPT3-like models using the mesh-tensorflow library. If you're just here to play with our pre-trained models, we strongly recommend you try out the HuggingFace Transformer integration. Training and inference is officially supported on TPU and should work on GPU as well. This repository will be (mostly) archived as we move focus to our GPU-specific repo, GPT-NeoX. NB, while neo can technically run a training step at 200B+ parameters, it is very...
    Downloads: 6 This Week
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  • 8
    wav2vec2-large-xlsr-53-portuguese

    wav2vec2-large-xlsr-53-portuguese

    Portuguese ASR model fine-tuned on XLSR-53 for 16kHz audio input

    wav2vec2-large-xlsr-53-portuguese is an automatic speech recognition (ASR) model fine-tuned on Portuguese using the Common Voice 6.1 dataset. It is based on Facebook’s wav2vec2-large-xlsr-53, a multilingual self-supervised learning model, and is optimized to transcribe Portuguese speech sampled at 16kHz. The model performs well without a language model, though adding one can improve word error rate (WER) and character error rate (CER). It achieves a WER of 11.3% (or 9.01% with LM) on Common...
    Downloads: 0 This Week
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