Showing 18 open source projects for "mesh network linux"

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  • 1
    Mesh R-CNN

    Mesh R-CNN

    code for Mesh R-CNN, ICCV 2019

    Mesh R-CNN is a 3D reconstruction and object understanding framework developed by Facebook Research that extends Mask R-CNN into the 3D domain. Built on top of Detectron2 and PyTorch3D, Mesh R-CNN enables end-to-end 3D mesh prediction directly from single RGB images. The model learns to detect, segment, and reconstruct detailed 3D mesh representations of objects in natural images, bridging the gap between 2D perception and 3D understanding. Unlike voxel-based or point-based approaches, Mesh...
    Downloads: 0 This Week
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  • 2
    Hunyuan3D 2.0

    Hunyuan3D 2.0

    High-Resolution 3D Assets Generation with Large Scale Diffusion Models

    The Hunyuan3D-2 model, developed by Tencent, is designed for generating high-resolution 3D assets using large-scale diffusion models. This model offers advanced capabilities for creating detailed 3D models, including texture enhancements, multi-view shape generation, and rapid inference for real-time applications. It is particularly useful for industries requiring high-quality 3D content, such as gaming, film, and virtual reality. Hunyuan3D-2 supports various enhancements and is available...
    Downloads: 23 This Week
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  • 3
    HunyuanWorld 1.0

    HunyuanWorld 1.0

    Generating Immersive, Explorable, and Interactive 3D Worlds

    HunyuanWorld-1.0 is an open-source, simulation-capable 3D world generation model developed by Tencent Hunyuan that creates immersive, explorable, and interactive 3D environments from text or image inputs. It combines the strengths of video-based diversity and 3D-based geometric consistency through a novel framework using panoramic world proxies and semantically layered 3D mesh representations. This approach enables 360° immersive experiences, seamless mesh export for graphics pipelines, and...
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  • 4
    SAM 3D Body

    SAM 3D Body

    Code for running inference with the SAM 3D Body Model 3DB

    SAM 3D Body is a promptable model for single-image full-body 3D human mesh recovery, designed to estimate detailed human pose and shape from just one RGB image. It reconstructs the full body, including feet and hands, using the Momentum Human Rig (MHR), a parametric mesh representation that decouples skeletal structure from surface shape for more accurate and interpretable results. The model is trained to be robust in diverse, in-the-wild conditions, so it handles varied clothing,...
    Downloads: 4 This Week
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  • 5
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 2 This Week
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  • 6
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    ...It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension. It supports both shape generation (mesh geometry) and texture generation modules. Physically Based Rendering texture synthesis to model realistic material effects, including reflections, subsurface scattering, etc. Cross-platform support (MacOS, Windows, Linux) via Python / PyTorch, including diffusers-style APIs.
    Downloads: 21 This Week
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  • 7
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image...
    Downloads: 10 This Week
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  • 8
    Step1X-3D

    Step1X-3D

    High-Fidelity and Controllable Generation of Textured 3D Assets

    Step1X-3D is an open-source framework for generating high-fidelity textured 3D assets from scratch — both their geometry and surface textures — using modern generative AI techniques. It combines a hybrid architecture: a geometry generation stage using a VAE-DiT model to output a watertight 3D representation (e.g. TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based...
    Downloads: 0 This Week
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  • 9
    SlowFast

    SlowFast

    Video understanding codebase from FAIR for reproducing video models

    SlowFast is a video understanding framework that captures both spatial semantics and temporal dynamics efficiently by processing video frames at two different temporal resolutions. The slow pathway encodes semantic context by sampling frames sparsely, while the fast pathway captures motion and fine temporal cues by operating on densely sampled frames with fewer channels. Together, these two pathways complement each other, allowing the network to model both appearance and motion without...
    Downloads: 0 This Week
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  • 10
    HunyuanCustom

    HunyuanCustom

    Multimodal-Driven Architecture for Customized Video Generation

    HunyuanCustom is a multimodal video customization framework by Tencent Hunyuan, aimed at generating customized videos featuring particular subjects (people, characters) under flexible conditions, while maintaining subject/identity consistency. It supports conditioning via image, audio, video, and text, and can perform subject replacement in videos, generate avatars speaking given audio, or combine multiple subject images. The architecture builds on HunyuanVideo, with added modules for...
    Downloads: 0 This Week
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  • 11
    Universal Sentence Encoder

    Universal Sentence Encoder

    Encoder of greater-than-word length text trained on a variety of data

    The Universal Sentence Encoder (USE) is a pre-trained deep learning model designed to encode sentences into fixed-length embeddings for use in various natural language processing (NLP) tasks. It leverages Transformer and Deep Averaging Network (DAN) architectures to generate embeddings that capture the semantic meaning of sentences. The model is designed for tasks like sentiment analysis, semantic textual similarity, and clustering, and provides high-quality sentence representations in a...
    Downloads: 1 This Week
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  • 12
    ControlNet

    ControlNet

    Let us control diffusion models

    ControlNet is a neural network architecture designed to add conditional control to text-to-image diffusion models. Rather than training from scratch, ControlNet “locks” the weights of a pre-trained diffusion model and introduces a parallel trainable branch that learns additional conditions—like edges, depth maps, segmentation, human pose, scribbles, or other guidance signals. This allows the system to control where and how the model should focus during generation, enabling users to steer...
    Downloads: 3 This Week
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  • 13
    Stable-Dreamfusion

    Stable-Dreamfusion

    Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion

    A pytorch implementation of the text-to-3D model Dreamfusion, powered by the Stable Diffusion text-to-2D model. This project is a work-in-progress and contains lots of differences from the paper. The current generation quality cannot match the results from the original paper, and many prompts still fail badly! Since the Imagen model is not publicly available, we use Stable Diffusion to replace it (implementation from diffusers). Different from Imagen, Stable-Diffusion is a latent diffusion...
    Downloads: 1 This Week
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  • 14
    GPT-NeoX

    GPT-NeoX

    Implementation of model parallel autoregressive transformers on GPUs

    This repository records EleutherAI's library for training large-scale language models on GPUs. Our current framework is based on NVIDIA's Megatron Language Model and has been augmented with techniques from DeepSpeed as well as some novel optimizations. We aim to make this repo a centralized and accessible place to gather techniques for training large-scale autoregressive language models, and accelerate research into large-scale training. For those looking for a TPU-centric codebase, we...
    Downloads: 1 This Week
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  • 15
    ConvNeXt V2

    ConvNeXt V2

    Code release for ConvNeXt V2 model

    ConvNeXt V2 is an evolution of the ConvNeXt architecture that co-designs convolutional networks alongside self-supervised learning. The V2 version introduces a fully convolutional masked autoencoder (FCMAE) framework where parts of the image are masked and the network reconstructs the missing content, marrying convolutional inductive bias with powerful pretraining. A key innovation is a new Global Response Normalization (GRN) layer added to the ConvNeXt backbone, which enhances feature...
    Downloads: 0 This Week
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  • 16
    GPT Neo

    GPT Neo

    An implementation of model parallel GPT-2 and GPT-3-style models

    An implementation of model & data parallel GPT3-like models using the mesh-tensorflow library. If you're just here to play with our pre-trained models, we strongly recommend you try out the HuggingFace Transformer integration. Training and inference is officially supported on TPU and should work on GPU as well. This repository will be (mostly) archived as we move focus to our GPU-specific repo, GPT-NeoX. NB, while neo can technically run a training step at 200B+ parameters, it is very...
    Downloads: 6 This Week
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  • 17
    DeepSDF

    DeepSDF

    Learning Continuous Signed Distance Functions for Shape Representation

    DeepSDF is a deep learning framework for continuous 3D shape representation using Signed Distance Functions (SDFs), as presented in the CVPR 2019 paper DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation by Park et al. The framework learns a continuous implicit function that maps 3D coordinates to their corresponding signed distances from object surfaces, allowing compact, high-fidelity shape modeling. Unlike traditional discrete voxel grids or meshes, DeepSDF...
    Downloads: 1 This Week
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  • 18
    InfoGAN

    InfoGAN

    Code for reproducing key results in the paper

    The InfoGAN repository contains the original implementation used to reproduce the results in the paper “InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets”. InfoGAN is a variant of the GAN (Generative Adversarial Network) architecture that aims to learn disentangled and interpretable latent representations by maximizing the mutual information between a subset of the latent codes and the generated outputs. That extra incentive encourages the...
    Downloads: 0 This Week
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