Showing 13 open source projects for "camera"

View related business solutions
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Try Free
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Try Free
  • 1
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    ...To support training, the team built a scalable data engine that automatically curates large video datasets with camera pose estimation and metric depth prediction. As a result, Voyager delivers state-of-the-art performance on world exploration benchmarks while maintaining photometric, style, and 3D consistency.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 2
    HunyuanWorld-Mirror

    HunyuanWorld-Mirror

    Fast and Universal 3D reconstruction model for versatile tasks

    HunyuanWorld-Mirror focuses on fast, universal 3D reconstruction that can ingest varied inputs and produce multiple kinds of 3D outputs. The model accepts combinations of images, camera intrinsics and poses, or even depth cues, then reconstructs consistent 3D geometry suitable for downstream rendering or editing. The pipeline emphasizes both speed and flexibility so creators can go from casual captures to assets without elaborate capture rigs. Outputs can include point clouds, estimated camera parameters, and other 3D representations that plug into typical graphics workflows. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    VGGSfM

    VGGSfM

    VGGSfM: Visual Geometry Grounded Deep Structure From Motion

    VGGSfM is an advanced structure-from-motion (SfM) framework jointly developed by Meta AI Research (GenAI) and the University of Oxford’s Visual Geometry Group (VGG). It reconstructs 3D geometry, dense depth, and camera poses directly from unordered or sequential images and videos. The system combines learned feature matching and geometric optimization to generate high-quality camera calibrations, sparse/dense point clouds, and depth maps in standard COLMAP format. Version 2.0 adds support for dynamic scene handling, dense point cloud export, video-based reconstruction (1000+ frames), and integration with Gaussian Splatting pipelines. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Map-Anything

    Map-Anything

    MapAnything: Universal Feed-Forward Metric 3D Reconstruction

    Map-Anything is a universal, feed-forward transformer for metric 3D reconstruction that predicts a scene’s geometry and camera parameters directly from visual inputs. Instead of stitching together many task-specific models, it uses a single architecture that supports a wide range of 3D tasks—multi-image structure-from-motion, multi-view stereo, monocular metric depth, registration, depth completion, and more. The model flexibly accepts different input combinations (images, intrinsics, poses, sparse or dense depth) and produces a rich set of outputs including per-pixel 3D points, camera intrinsics, camera poses, ray directions, confidence maps, and validity masks. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 5
    LTX-2.3

    LTX-2.3

    Official Python inference and LoRA trainer package

    ...This unified approach allows creators to generate complete multimedia sequences where motion, timing, and sound are aligned automatically. LTX-2 is designed for both research and production workflows and can generate high-resolution video clips with precise control over structure, motion, and camera behavior.
    Downloads: 103 This Week
    Last Update:
    See Project
  • 6
    Depth Pro

    Depth Pro

    Sharp Monocular Metric Depth in Less Than a Second

    Depth Pro is a foundation model for zero-shot metric monocular depth estimation, producing sharp, high-frequency depth maps with absolute scale from a single image. Unlike many prior approaches, it does not require camera intrinsics or extra metadata, yet still outputs metric depth suitable for downstream 3D tasks. Apple highlights both accuracy and speed: the model can synthesize a ~2.25-megapixel depth map in around 0.3 seconds on a standard GPU, enabling near real-time applications. The repo and research page emphasize boundary fidelity and crisp geometry, addressing a common weakness in monocular depth where edges can blur. ...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 7
    UCO3D

    UCO3D

    Uncommon Objects in 3D dataset

    uCO3D is a large-scale 3D vision dataset and toolkit centered on turn-table videos of everyday objects drawn from the LVIS taxonomy. It provides about 170,000 full videos per object instance rather than still frames, along with per-video annotations including object masks, calibrated camera poses, and multiple flavors of point clouds. Each sequence also ships with a precomputed 3D Gaussian Splat reconstruction, enabling fast, differentiable rendering workflows and modern implicit/point-based modeling experiments. The repository includes automated downloaders with checksum verification, fine-grained controls to fetch only selected modalities or super-categories, and a lightweight Python API for loading frames, geometry, and splats on demand. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 8
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    ...It supports a wide variety of scenes, including both indoor and outdoor settings, and can handle realistic as well as stylized or fantastical environments. Rendering is decoupled from generation, so you can render at arbitrary resolutions and camera trajectories in real time, which makes it easier to integrate into custom pipelines.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    LingBot-World

    LingBot-World

    Advancing Open-source World Models

    LingBot-World is an open-source, high-fidelity world simulator designed to advance the state of world models through video generation. Built on top of Wan2.2, it enables realistic, dynamic environment simulation across diverse styles, including real-world, scientific, and stylized domains. LingBot-World supports long-term temporal consistency, maintaining coherent scenes and interactions over minute-level horizons. With real-time interactivity and sub-second latency at 16 FPS, it is...
    Downloads: 2 This Week
    Last Update:
    See Project
  • Go from Code to Production URL in Seconds Icon
    Go from Code to Production URL in Seconds

    Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.

    Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
    Try it free
  • 10
    CO3D (Common Objects in 3D)

    CO3D (Common Objects in 3D)

    Tooling for the Common Objects In 3D dataset

    ...Each of the thousands of sequences in CO3Dv2 captures a common object (from categories like cars, chairs, or plants) from multiple real-world viewpoints. The dataset includes RGB images, depth maps, masks, and camera poses for each frame, along with pre-defined training, validation, and testing splits for both few-view and many-view reconstruction tasks.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    unidepth-v2-vitl14

    unidepth-v2-vitl14

    Metric monocular depth estimation (vision model)

    Estimates absolute (metric) depth from single RGB images, along with camera intrinsics and uncertainty. Designed to generalize across domains (zero-shot) using a self‑prompting camera module and pseudo-spherical prediction space.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Alpamayo 2 Super

    Alpamayo 2 Super

    Open VLA model for autonomous driving reasoning and planning

    ...Built on the NVIDIA Cosmos platform, it enables vehicles to perceive, reason, plan, and generate driving actions using human-like decision making rather than relying solely on predefined rules. The model processes multi-camera video, navigation signals, and driving context to produce driving trajectories alongside interpretable Chain-of-Causation reasoning, improving transparency for validation and safety analysis. Alpamayo2-Super is part of the broader NVIDIA Alpamayo ecosystem, which also includes simulation frameworks, reinforcement learning infrastructure, datasets, and physical AI tools for end-to-end autonomous vehicle development. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    OpenVLA 7B

    OpenVLA 7B

    Vision-language-action model for robot control via images and text

    OpenVLA 7B is a multimodal vision-language-action model trained on 970,000 robot manipulation episodes from the Open X-Embodiment dataset. It takes camera images and natural language instructions as input and outputs normalized 7-DoF robot actions, enabling control of multiple robot types across various domains. Built on top of LLaMA-2 and DINOv2/SigLIP visual backbones, it allows both zero-shot inference for known robot setups and parameter-efficient fine-tuning for new domains. The model supports real-world robotics tasks, with robust generalization to environments seen in pretraining. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next