6 projects for "python game engine" with 2 filters applied:

  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

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  • Captain Compliance - Data Privacy and Compliance Software Icon
    Captain Compliance - Data Privacy and Compliance Software

    Privacy Compliance Software - Avoid Fines and Prevent Lawsuits

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  • 1
    SAM 3

    SAM 3

    Code for running inference and finetuning with SAM 3 model

    SAM 3 (Segment Anything Model 3) is a unified foundation model for promptable segmentation in both images and videos, capable of detecting, segmenting, and tracking objects. It accepts both text prompts (open-vocabulary concepts like “red car” or “goalkeeper in white”) and visual prompts (points, boxes, masks) and returns high-quality masks, boxes, and scores for the requested concepts. Compared with SAM 2, SAM 3 introduces the ability to exhaustively segment all instances of an...
    Downloads: 108 This Week
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  • 2
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    HunyuanWorld-Voyager is a next-generation video diffusion framework developed by Tencent-Hunyuan for generating world-consistent 3D scene videos from a single input image. By leveraging user-defined camera paths, it enables immersive scene exploration and supports controllable video synthesis with high realism. The system jointly produces aligned RGB and depth video sequences, making it directly applicable to 3D reconstruction tasks. At its core, Voyager integrates a world-consistent video...
    Downloads: 68 This Week
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  • 3
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds,...
    Downloads: 12 This Week
    Last Update:
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  • 4
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 3 This Week
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  • Native Teams: Payments and Employment for International Teams Icon
    Native Teams: Payments and Employment for International Teams

    Expand Your Global Team in 85+ Countries

    With Native Teams’ Employer of Record (EOR) service, you can compliantly hire in 85+ countries without setting up a legal entity. From dedicated employee support and localised benefits to tax optimisation, we help you build a global team that feels truly cared for.
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  • 5
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 0 This Week
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  • 6
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 0 This Week
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