6 projects for "3d game source code" with 2 filters applied:

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  • 1
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    Hunyuan3D-2.1 is Tencent Hunyuan’s advanced 3D asset generation system that produces high-fidelity 3D models with Physically Based Rendering (PBR) textures. It is fully open-source with released model weights, training, and inference code. It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension.
    Downloads: 16 This Week
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  • 2
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 0 This Week
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  • 3
    Depth Anything 3

    Depth Anything 3

    Recovering the Visual Space from Any Views

    Depth Anything 3 is a research-driven project that brings accurate and dense depth estimation to any input image or video, enabling foundational understanding of 3D structure from 2D visual content. Designed to work across diverse scenes, lighting conditions, and image types, it uses advanced neural networks trained on large, heterogeneous datasets, producing depth maps that reveal scene depth relationships and object surfaces with strong fidelity. The model can be applied to photography,...
    Downloads: 7 This Week
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  • 4
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds,...
    Downloads: 1 This Week
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  • 5
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 1 This Week
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  • 6
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 0 This Week
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