Showing 8 open source projects for "surface"

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  • 1
    SAM 3D Body

    SAM 3D Body

    Code for running inference with the SAM 3D Body Model 3DB

    ...It reconstructs the full body, including feet and hands, using the Momentum Human Rig (MHR), a parametric mesh representation that decouples skeletal structure from surface shape for more accurate and interpretable results. The model is trained to be robust in diverse, in-the-wild conditions, so it handles varied clothing, viewpoints, and backgrounds while maintaining strong accuracy across multiple human-pose benchmarks. The repository provides Python code to run inference, utilities to download checkpoints from Hugging Face, and demo scripts that turn images into 3D meshes and visualizations. ...
    Downloads: 7 This Week
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  • 2
    Mesh R-CNN

    Mesh R-CNN

    code for Mesh R-CNN, ICCV 2019

    ...The model learns to detect, segment, and reconstruct detailed 3D mesh representations of objects in natural images, bridging the gap between 2D perception and 3D understanding. Unlike voxel-based or point-based approaches, Mesh R-CNN uses a differentiable mesh representation, allowing it to efficiently refine surface geometry while maintaining high spatial detail. The system combines 2D detection from Mask R-CNN with 3D reasoning modules that output full mesh reconstructions aligned with the input image. It has been evaluated on datasets such as Pix3D, where it demonstrates state-of-the-art performance in reconstructing real-world object geometry.
    Downloads: 2 This Week
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  • 3
    TRELLIS.2

    TRELLIS.2

    Native and Compact Structured Latents for 3D Generation

    TRELLIS.2 is a cutting-edge open-source model and codebase for high-fidelity 3D asset generation from 2D images, developed to push forward the state of the art in image-to-3D generation. At its core is a novel sparse voxel structure called O-Voxel that jointly encodes both geometry and surface appearance, enabling reconstruction and generation of complex 3D shapes with arbitrary topology, open surfaces, and physically based rendering (PBR) textures. The system leverages a large 4-billion-parameter architecture combining sparse 3D variational autoencoders with flow-matching transformers to produce fully textured 3D models at resolutions up to 1536³ voxels. ...
    Downloads: 18 This Week
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  • 4
    Step1X-3D

    Step1X-3D

    High-Fidelity and Controllable Generation of Textured 3D Assets

    Step1X-3D is an open-source framework for generating high-fidelity textured 3D assets from scratch — both their geometry and surface textures — using modern generative AI techniques. It combines a hybrid architecture: a geometry generation stage using a VAE-DiT model to output a watertight 3D representation (e.g. TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based texture module. ...
    Downloads: 0 This Week
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  • 5
    TRIBE v2

    TRIBE v2

    A multimodal model for brain response prediction

    ...The system integrates state-of-the-art encoders—including LLaMA for text, V-JEPA for video, and Wav2Vec-BERT for audio—into a unified Transformer architecture. This combined representation is mapped onto the cortical surface to predict fMRI responses across thousands of brain regions. TRIBE v2 allows researchers to simulate and analyze brain activity without requiring direct human experiments. Overall, it provides a powerful tool for studying perception, cognition, and multimodal processing in the brain.
    Downloads: 5 This Week
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  • 6
    MiniMax-M2

    MiniMax-M2

    MiniMax-M2, a model built for Max coding & agentic workflows

    MiniMax-M2 is an open-weight large language model designed specifically for high-end coding and agentic workflows while staying compact and efficient. It uses a Mixture-of-Experts (MoE) architecture with 230 billion total parameters but only 10 billion activated per token, giving it the behavior of a very large model at a fraction of the runtime cost. The model is tuned for end-to-end developer flows such as multi-file edits, compile–run–fix loops, and test-validated repairs across real...
    Downloads: 0 This Week
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  • 7
    minGPT

    minGPT

    A minimal PyTorch re-implementation of the OpenAI GPT

    ...Because the whole model is around 300 lines of code, users can follow each step—from embedding lookup, positional encodings, multi-head attention, feed-forward layers, to output heads—and thus demystify how GPT-style models work beneath the surface. It provides a practical sandbox for experimentation, letting learners tweak the architecture, dataset, or training loop without being overwhelmed by framework abstraction.
    Downloads: 0 This Week
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  • 8
    DeepSDF

    DeepSDF

    Learning Continuous Signed Distance Functions for Shape Representation

    DeepSDF is a deep learning framework for continuous 3D shape representation using Signed Distance Functions (SDFs), as presented in the CVPR 2019 paper DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation by Park et al. The framework learns a continuous implicit function that maps 3D coordinates to their corresponding signed distances from object surfaces, allowing compact, high-fidelity shape modeling. Unlike traditional discrete voxel grids or meshes, DeepSDF...
    Downloads: 4 This Week
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