Showing 8 open source projects for "physical"

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  • 1
    VOID

    VOID

    Video Object and Interaction Deletion

    VOID is an advanced AI video processing system developed by Netflix that focuses on removing objects from videos while preserving the physical and visual realism of the surrounding environment. Unlike traditional inpainting methods that only erase pixels or simple artifacts, VOID models the full interaction dynamics between objects and their environment, including shadows, reflections, and even physical consequences such as movement or balance changes. Built on top of transformer-based architectures and fine-tuned for video inpainting tasks, the system uses interaction-aware mask conditioning to ensure temporal consistency across frames. ...
    Downloads: 7 This Week
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  • 2
    ESP32 iPhone Agent

    ESP32 iPhone Agent

    Let an AI model use a real iPhone with a $7 ESP32

    ESP32 iPhone Agent is an open-source hardware and software project that enables AI models to interact with a physical iPhone using an inexpensive ESP32-S3 microcontroller. It combines AirPlay screen mirroring with USB Human Interface Device emulation to provide an AI agent with visual feedback and physical input capabilities. The ESP32-S3 receives the phone's screen stream and relays visual information to an iPhone application for AI analysis.
    Downloads: 0 This Week
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  • 3
    LingBot-Video

    LingBot-Video

    Scaling Mixture-of-Experts Video Pretraining for Embodied Intelligence

    LingBot-Video is a large-scale mixture-of-experts video generation model focused on embodied intelligence. It is designed to connect video synthesis with physical-world understanding instead of generating only visually appealing clips. The project includes dense and MoE model variants for text-to-image, text-to-video, and text-image-to-video workflows. Its training combines large-scale web video data with more than 70,000 hours of embodied data. A multi-reward system emphasizes aesthetics, physical rationality, and task completion. ...
    Downloads: 0 This Week
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  • 4
    FLUX.2

    FLUX.2

    Official inference repo for FLUX.2 models

    ...FLUX.2 is built with a modern architecture (a flow-matching transformer + a revamped VAE + a strong vision-language encoder), enabling strong prompt adherence, correct rendering of text/typography in images, reliable lighting, layout, and physical realism, and consistent style/character/product identity across multiple generations or edits.
    Downloads: 21 This Week
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  • 5
    Menagerie

    Menagerie

    A collection of high-quality models for the MuJoCo physics engine

    ...It serves as a comprehensive library of accurate and ready-to-use robotic, biomechanical, and mechanical models, ensuring users can perform reliable simulations without having to build or tune models from scratch. The repository aims to improve reproducibility and quality across robotics research by providing verified models that adhere to consistent design and physical standards. Each model directory contains its 3D assets, MJCF XML definitions, licensing information, and example scenes for visualization and testing. The collection spans a wide range of categories including robotic arms, humanoids, quadrupeds, mobile manipulators, drones, and biomechanical systems. Users can access models directly via the robot_descriptions Python package or by cloning the repository for use in interactive MuJoCo simulations.
    Downloads: 3 This Week
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  • 6
    LingBot-VLA

    LingBot-VLA

    A Pragmatic VLA Foundation Model

    ...The model aims to bridge vision, language understanding, and motor control within one unified architecture, making it capable of understanding high-level instructions and generating coherent low-level actions in physical environments. Because LingBot-VLA includes not just the model weights but also a full production-ready codebase with tools for data handling, training, and evaluation, developers can adapt it to custom robots or simulation environments efficiently.
    Downloads: 0 This Week
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  • 7
    Multi-Agent Emergence Environments

    Multi-Agent Emergence Environments

    Environment generation code for the paper "Emergent Tool Use"

    ...It was designed for the experiments described in the paper and blog post “Emergent Tool Use from Multi-Agent Autocurricula”, which investigated how complex cooperative and competitive behaviors can evolve through self-play. The repository provides environment generation code that builds on the mujoco-worldgen package, enabling dynamic creation of simulated physical environments. Developers can construct custom environments by combining modular components such as Boxes, Ramps, and RandomWalls using a flexible layering approach that reduces code duplication. The framework includes several predefined environments—such as Hide and Seek, Box Locking, Blueprint Construction, and Shelter Construction—that model distinct problem-solving and collaboration scenarios.
    Downloads: 0 This Week
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  • 8
    Alpamayo 2 Super

    Alpamayo 2 Super

    Open VLA model for autonomous driving reasoning and planning

    ...Alpamayo2-Super is part of the broader NVIDIA Alpamayo ecosystem, which also includes simulation frameworks, reinforcement learning infrastructure, datasets, and physical AI tools for end-to-end autonomous vehicle development. It integrates with AlpaGym for closed-loop reinforcement learning and Cosmos-Dreams for large-scale driving simulation, allowing developers to train, evaluate,
    Downloads: 0 This Week
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