Showing 13 open source projects for "mesh"

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  • 1
    Mesh R-CNN

    Mesh R-CNN

    code for Mesh R-CNN, ICCV 2019

    Mesh R-CNN is a 3D reconstruction and object understanding framework developed by Facebook Research that extends Mask R-CNN into the 3D domain. Built on top of Detectron2 and PyTorch3D, Mesh R-CNN enables end-to-end 3D mesh prediction directly from single RGB images. The model learns to detect, segment, and reconstruct detailed 3D mesh representations of objects in natural images, bridging the gap between 2D perception and 3D understanding.
    Downloads: 1 This Week
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  • 2
    Hunyuan3D 2.0

    Hunyuan3D 2.0

    High-Resolution 3D Assets Generation with Large Scale Diffusion Models

    ...Includes a user-friendly production/studio tool (Hunyuan3D-Studio) to manipulate/animate meshes. Condition-aligned shape generation via the DiT model, so generated mesh is influenced by input images or prompts.
    Downloads: 44 This Week
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  • 3
    HunyuanWorld 1.0

    HunyuanWorld 1.0

    Generating Immersive, Explorable, and Interactive 3D Worlds

    ...It combines the strengths of video-based diversity and 3D-based geometric consistency through a novel framework using panoramic world proxies and semantically layered 3D mesh representations. This approach enables 360° immersive experiences, seamless mesh export for graphics pipelines, and disentangled object representations for enhanced interactivity. The architecture integrates panoramic proxy generation, semantic layering, and hierarchical 3D reconstruction to produce high-quality scene-scale 3D worlds from both text and images. ...
    Downloads: 3 This Week
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  • 4
    SAM 3D Body

    SAM 3D Body

    Code for running inference with the SAM 3D Body Model 3DB

    SAM 3D Body is a promptable model for single-image full-body 3D human mesh recovery, designed to estimate detailed human pose and shape from just one RGB image. It reconstructs the full body, including feet and hands, using the Momentum Human Rig (MHR), a parametric mesh representation that decouples skeletal structure from surface shape for more accurate and interpretable results. The model is trained to be robust in diverse, in-the-wild conditions, so it handles varied clothing, viewpoints, and backgrounds while maintaining strong accuracy across multiple human-pose benchmarks. ...
    Downloads: 7 This Week
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  • 5
    TRELLIS.2

    TRELLIS.2

    Native and Compact Structured Latents for 3D Generation

    ...The system leverages a large 4-billion-parameter architecture combining sparse 3D variational autoencoders with flow-matching transformers to produce fully textured 3D models at resolutions up to 1536³ voxels. TRELLIS.2 emphasizes speed and compact latent representation, allowing bidirectional conversion between mesh formats and internal representations with minimal preprocessing and optimized performance on high-end GPUs.
    Downloads: 41 This Week
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  • 6
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    ...The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or post-processing modules (e.g. mesh smoothing, texturing) to make the outputs more output-ready. Because 3D generation is hardware‐intensive, the repository likely also includes optimizations like quantization, pruning, or inference accelerations (e.g. using FlashMLA or DeepEP) to make the generation pipeline faster or more efficient. DreamCraft3D may also support style or attribute control (e.g. ...
    Downloads: 2 This Week
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  • 7
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    ...It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension. It supports both shape generation (mesh geometry) and texture generation modules. Physically Based Rendering texture synthesis to model realistic material effects, including reflections, subsurface scattering, etc. Cross-platform support (MacOS, Windows, Linux) via Python / PyTorch, including diffusers-style APIs.
    Downloads: 19 This Week
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  • 8
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image systems struggle. It supports both single-object and multi-object generation, allowing you to reconstruct entire scenes rather than just isolated items. ...
    Downloads: 6 This Week
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  • 9
    Step1X-3D

    Step1X-3D

    High-Fidelity and Controllable Generation of Textured 3D Assets

    Step1X-3D is an open-source framework for generating high-fidelity textured 3D assets from scratch — both their geometry and surface textures — using modern generative AI techniques. It combines a hybrid architecture: a geometry generation stage using a VAE-DiT model to output a watertight 3D representation (e.g. TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based...
    Downloads: 0 This Week
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  • 10
    Stable-Dreamfusion

    Stable-Dreamfusion

    Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion

    A pytorch implementation of the text-to-3D model Dreamfusion, powered by the Stable Diffusion text-to-2D model. This project is a work-in-progress and contains lots of differences from the paper. The current generation quality cannot match the results from the original paper, and many prompts still fail badly! Since the Imagen model is not publicly available, we use Stable Diffusion to replace it (implementation from diffusers). Different from Imagen, Stable-Diffusion is a latent diffusion...
    Downloads: 0 This Week
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  • 11
    GPT-NeoX

    GPT-NeoX

    Implementation of model parallel autoregressive transformers on GPUs

    ...We aim to make this repo a centralized and accessible place to gather techniques for training large-scale autoregressive language models, and accelerate research into large-scale training. For those looking for a TPU-centric codebase, we recommend Mesh Transformer JAX. If you are not looking to train models with billions of parameters from scratch, this is likely the wrong library to use. For generic inference needs, we recommend you use the Hugging Face transformers library instead which supports GPT-NeoX models.
    Downloads: 3 This Week
    Last Update:
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  • 12
    GPT Neo

    GPT Neo

    An implementation of model parallel GPT-2 and GPT-3-style models

    An implementation of model & data parallel GPT3-like models using the mesh-tensorflow library. If you're just here to play with our pre-trained models, we strongly recommend you try out the HuggingFace Transformer integration. Training and inference is officially supported on TPU and should work on GPU as well. This repository will be (mostly) archived as we move focus to our GPU-specific repo, GPT-NeoX.
    Downloads: 4 This Week
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  • 13
    DeepSDF

    DeepSDF

    Learning Continuous Signed Distance Functions for Shape Representation

    ...Unlike traditional discrete voxel grids or meshes, DeepSDF encodes shapes as continuous neural representations that can be smoothly interpolated and used for reconstruction, generation, and analysis. The repository provides complete tooling for preprocessing mesh datasets (e.g., ShapeNet), training DeepSDF models, reconstructing meshes from learned latent codes, and quantitatively evaluating results with metrics such as Chamfer Distance and Earth Mover’s Distance.
    Downloads: 0 This Week
    Last Update:
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