Showing 14 open source projects for "maps"

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  • 1
    Qwen-Image

    Qwen-Image

    Qwen-Image is a powerful image generation foundation model

    Qwen-Image is a powerful 20-billion parameter foundation model designed for advanced image generation and precise editing, with a particular strength in complex text rendering across diverse languages, especially Chinese. Built on the MMDiT architecture, it achieves remarkable fidelity in integrating text seamlessly into images while preserving typographic details and layout coherence. The model excels not only in text rendering but also in a wide range of artistic styles, including...
    Downloads: 7 This Week
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  • 2
    Depth Pro

    Depth Pro

    Sharp Monocular Metric Depth in Less Than a Second

    Depth Pro is a foundation model for zero-shot metric monocular depth estimation, producing sharp, high-frequency depth maps with absolute scale from a single image. Unlike many prior approaches, it does not require camera intrinsics or extra metadata, yet still outputs metric depth suitable for downstream 3D tasks. Apple highlights both accuracy and speed: the model can synthesize a ~2.25-megapixel depth map in around 0.3 seconds on a standard GPU, enabling near real-time applications. ...
    Downloads: 5 This Week
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  • 3
    Depth Anything 3

    Depth Anything 3

    Recovering the Visual Space from Any Views

    ...Designed to work across diverse scenes, lighting conditions, and image types, it uses advanced neural networks trained on large, heterogeneous datasets, producing depth maps that reveal scene depth relationships and object surfaces with strong fidelity. The model can be applied to photography, AR/VR content creation, robotics perception, and 3D reconstruction workflows, making it versatile across industries and research domains. It includes support for high-resolution inputs and post-processing tools that refine depth predictions, helping downstream tasks like segmentation, bounding volume estimation, and mixed reality layering.
    Downloads: 8 This Week
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  • 4
    AlphaGenome

    AlphaGenome

    Programmatic access to the AlphaGenome model

    ...This repository contains client-side code, examples, and documentation to help you use the AlphaGenome API. AlphaGenome offers multimodal predictions, encompassing diverse functional outputs such as gene expression, splicing patterns, chromatin features, and contact maps. The model analyzes DNA sequences of up to 1 million base pairs in length and can deliver predictions at single-base-pair resolution for most outputs. AlphaGenome achieves state-of-the-art performance across a range of genomic prediction benchmarks, including numerous diverse variant effect prediction tasks.
    Downloads: 2 This Week
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  • 5
    Transformer Debugger

    Transformer Debugger

    Tool for exploring and debugging transformer model behaviors

    ...TDB allows users to intervene directly in the forward pass of a model and observe how such interventions change predictions, making it possible to answer questions like why a token was selected or why an attention head focused on a certain input. It automatically identifies and explains the most influential components, highlights activation patterns, and maps relationships across circuits within the model. The tool includes both a React-based neuron viewer for exploring model components and a backend activation server for running inferences and serving data.
    Downloads: 1 This Week
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  • 6
    CO3D (Common Objects in 3D)

    CO3D (Common Objects in 3D)

    Tooling for the Common Objects In 3D dataset

    ...Each of the thousands of sequences in CO3Dv2 captures a common object (from categories like cars, chairs, or plants) from multiple real-world viewpoints. The dataset includes RGB images, depth maps, masks, and camera poses for each frame, along with pre-defined training, validation, and testing splits for both few-view and many-view reconstruction tasks.
    Downloads: 2 This Week
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  • 7
    VGGSfM

    VGGSfM

    VGGSfM: Visual Geometry Grounded Deep Structure From Motion

    ...It reconstructs 3D geometry, dense depth, and camera poses directly from unordered or sequential images and videos. The system combines learned feature matching and geometric optimization to generate high-quality camera calibrations, sparse/dense point clouds, and depth maps in standard COLMAP format. Version 2.0 adds support for dynamic scene handling, dense point cloud export, video-based reconstruction (1000+ frames), and integration with Gaussian Splatting pipelines. It leverages tools like PyCOLMAP, poselib, LightGlue, and PyTorch3D for feature matching, pose estimation, and visualization. With minimal configuration, users can process single scenes or full video sequences, apply motion masks to exclude moving objects, and train neural radiance or splatting models directly from reconstructed outputs.
    Downloads: 1 This Week
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  • 8
    Qwen3-VL-Embedding

    Qwen3-VL-Embedding

    Multimodal embedding and reranking models built on Qwen3-VL

    Qwen3-VL-Embedding (with its companion Qwen3-VL-Reranker) is a state-of-the-art multimodal embedding and reranking model suite built on the open-sourced Qwen3-VL foundation, developed to handle diverse inputs including text, images, screenshots, and videos. The core embedding model maps such inputs into semantically rich vectors in a unified representation space, enabling similarity search, clustering, and cross-modal retrieval. The reranking model then precisely scores relevance between a given query and candidate documents, enhancing retrieval accuracy in complex multimodal tasks. Together, they support advanced information retrieval workflows such as image-text search, visual question answering (VQA), and video-text matching, while providing out-of-the-box support for more than 30 languages.
    Downloads: 0 This Week
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  • 9
    Hunyuan3D-1

    Hunyuan3D-1

    A Unified Framework for Text-to-3D and Image-to-3D Generation

    Hunyuan3D-1 is an earlier version in the same 3D generation line (the unified framework for text-to-3D and image-to-3D tasks) by Tencent Hunyuan. It provides a framework combining shape generation and texture synthesis, enabling users to create 3D assets from images or text conditions. While less advanced than version 2.1, it laid the foundations for the later PBR, higher resolution, and open-source enhancements. (Note: less detailed public documentation was found for Hunyuan3D-1 compared to...
    Downloads: 0 This Week
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  • 10
    Map-Anything

    Map-Anything

    MapAnything: Universal Feed-Forward Metric 3D Reconstruction

    ...The model flexibly accepts different input combinations (images, intrinsics, poses, sparse or dense depth) and produces a rich set of outputs including per-pixel 3D points, camera intrinsics, camera poses, ray directions, confidence maps, and validity masks. Its inference path is fully feed-forward with optional mixed-precision and memory-efficient modes, making it practical to scale to long image sequences while keeping latency predictable.
    Downloads: 0 This Week
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  • 11
    Prompt-to-Prompt

    Prompt-to-Prompt

    Latent Diffusion and Stable Diffusion Implementation

    Prompt-to-Prompt is a research codebase that demonstrates how to edit images generated by diffusion models using only changes to the text prompt. Instead of retraining or heavy fine-tuning, it manipulates the model’s cross-attention maps so the structure of the original image is largely preserved while semantics shift according to the revised prompt. The method supports gentle edits (e.g., style, color, lighting) as well as stronger semantic substitutions, and it can localize edits to specific words or regions by selectively updating attention. Because edits are steerable via prompt wording and token weighting, creators can iterate quickly, exploring variations without losing composition. ...
    Downloads: 0 This Week
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  • 12
    ControlNet

    ControlNet

    Let us control diffusion models

    ...Rather than training from scratch, ControlNet “locks” the weights of a pre-trained diffusion model and introduces a parallel trainable branch that learns additional conditions—like edges, depth maps, segmentation, human pose, scribbles, or other guidance signals. This allows the system to control where and how the model should focus during generation, enabling users to steer layout, structure, and content more precisely than prompt text alone. The project includes many trained model variants that accept different types of conditioning (e.g., canny edge input, normal maps, skeletal pose) and produce improved fidelity in stable diffusion outputs. ...
    Downloads: 2 This Week
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  • 13
    DeepSDF

    DeepSDF

    Learning Continuous Signed Distance Functions for Shape Representation

    DeepSDF is a deep learning framework for continuous 3D shape representation using Signed Distance Functions (SDFs), as presented in the CVPR 2019 paper DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation by Park et al. The framework learns a continuous implicit function that maps 3D coordinates to their corresponding signed distances from object surfaces, allowing compact, high-fidelity shape modeling. Unlike traditional discrete voxel grids or meshes, DeepSDF encodes shapes as continuous neural representations that can be smoothly interpolated and used for reconstruction, generation, and analysis. The repository provides complete tooling for preprocessing mesh datasets (e.g., ShapeNet), training DeepSDF models, reconstructing meshes from learned latent codes, and quantitatively evaluating results with metrics such as Chamfer Distance and Earth Mover’s Distance.
    Downloads: 0 This Week
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  • 14
    SG2Im

    SG2Im

    Code for "Image Generation from Scene Graphs", Johnson et al, CVPR 201

    sg2im is a research codebase that learns to synthesize images from scene graphs—structured descriptions of objects and their relationships. Instead of conditioning on free-form text alone, it leverages graph structure to control layout and interactions, generating scenes that respect constraints like “person left of dog” or “cup on table.” The pipeline typically predicts object layouts (bounding boxes and masks) from the graph, then renders a realistic image conditioned on those layouts....
    Downloads: 0 This Week
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