Showing 2 open source projects for "geometry"

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    Three.js Object Sculptor

    Three.js Object Sculptor

    Codex plugin that turns attached object images into code-only

    Three.js Object Sculptor is a Codex plugin that converts a reference image into a procedural Three.js object written entirely in code. It first evaluates whether the image is suitable and produces an ObjectSculptSpec describing geometry, materials, lighting, hierarchy, pivots, and quality targets. Codex then follows staged passes from blockout and structural work through surface detail, interaction design, and optimization. Generated models include meaningful sockets and anchors for animation, transformation, physics, and destruction. Reference and rendered screenshots can be combined for AI vision review and scored self-correction. ...
    Downloads: 2 This Week
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    img2threejs

    img2threejs

    Rebuild the object in a reference image as a code-only, procedural

    img2threejs is an open-source agent skill that rebuilds an object from one reference image as procedural Three.js code. It generates a TypeScript THREE.Group factory from primitives, procedural shaders, and generated geometry rather than extracting or downloading a mesh. The resulting hierarchy can include pivots, sockets, colliders, and destruction groups so the model is ready for interaction and animation. A staged pipeline evaluates suitability, defines a detailed specification, builds successive passes, renders browser previews, and compares them with the source image. ...
    Downloads: 12 This Week
    Last Update:
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