Showing 8 open source projects for "actor"

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  • 1
    Swift Concurrency Agent Skill

    Swift Concurrency Agent Skill

    Add expert Swift Concurrency guidance to your AI coding tool

    ...The skill codifies practical best practices for writing efficient, safe, and modern concurrent Swift code and outlines how to modernize existing legacy code toward Swift 6 conventions. Rather than teaching basic Swift, it targets the nuanced behaviors of concurrency primitives, actor isolation, and safety annotations like @MainActor and Sendable. It also clarifies how to reason about structured tasks, cancellation, and performance trade-offs.
    Downloads: 0 This Week
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  • 2
    OAGI Python SDK

    OAGI Python SDK

    Python SDK for the Computer Use model Lux, developed by OpenAGI

    OAGI Python SDK is a Python client library for the Lux computer-use model that turns Lux into a programmable automation layer for operating human-facing software via vision and actions. It exposes the OAGI API in an ergonomic way, letting you trigger Lux in three main modes: Tasker for precise scripted sequences, Actor for fast one-shot tasks, and Thinker for open-ended, multi-step objectives. The SDK is designed around “computer use” as a paradigm, where the AI actually navigates interfaces, clicks, types, scrolls, and reads the screen through screenshots instead of only calling APIs. It provides high-level asynchronous agents (like AsyncDefaultAgent and AsyncActor) that encapsulate the loop of capturing screenshots, sending them to Lux, interpreting responses, and executing UI actions with PyAutoGUI. ...
    Downloads: 0 This Week
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  • 3
    LangGraph

    LangGraph

    Build resilient language agents as graphs

    LangGraph is a library for building stateful, multi-actor applications with LLMs, used to create agent and multi-agent workflows. Compared to other LLM frameworks, it offers these core benefits: cycles, controllability, and persistence. LangGraph allows you to define flows that involve cycles, essential for most agentic architectures, differentiating it from DAG-based solutions. As a very low-level framework, it provides fine-grained control over both the flow and state of your application, crucial for creating reliable agents. ...
    Downloads: 10 This Week
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  • 4
    Multi-Agent Particle Envs

    Multi-Agent Particle Envs

    Code for a multi-agent particle environment used in a paper

    Multiagent Particle Environments is a lightweight framework for simulating multi-agent reinforcement learning tasks in a continuous observation space with discrete action settings. It was originally developed by OpenAI and used in the influential paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The environment provides simple particle-based worlds with simulated physics, where agents can move, communicate, and interact with each other. Scenarios are designed to model cooperative, competitive, and mixed interactions among agents, making it useful for testing algorithms in multi-agent settings. ...
    Downloads: 1 This Week
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  • 5
    Universe Starter Agent

    Universe Starter Agent

    A starter agent that can solve a number of universe environments

    ...Its purpose is to serve as a baseline or reference implementation so researchers or developers can see how to build agents that operate in real-time, visual environments (e.g., games, browser apps) via pixel observations and keyboard/mouse actions. Under the hood, this starter agent implements a version of the A3C (Asynchronous Advantage Actor-Critic) algorithm, adapted for the specific challenges of Universe environments (e.g., network latency, VNC streaming, asynchronous observations). The repo includes modules like train.py, worker.py, model.py, a3c.py, and envs.py to support training, parallel worker management, policy/critics, and environment wrappers.
    Downloads: 0 This Week
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  • 6

    april

    Simulating worlds in a computer

    The April project defines a set of C++ objects (World, Actor, Sensor, Reflex, Brain, Actuator, Event) that help simulate various environments. The world has an amount of energy that the user may use to create Actors and components while Actors may also create other Actors from their own energy. The code is structured in several layers: - april-core simply defines the library and the objects - april-gui builds on the concepts in april-core, giving a visual interpretation to the concepts - AprilDream is a GUI program that uses april-gui objects to display a World in evolution. ...
    Downloads: 0 This Week
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  • 7
    Virtual Actor Demo Implementation
    Downloads: 0 This Week
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  • 8
    Cognitive agent based social simulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
    Downloads: 0 This Week
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