Showing 5 open source projects for "map source"

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  • 1
    Agent Sprite Forge

    Agent Sprite Forge

    Agent Skill for generating 2D sprite sheets and map, transparent PNG

    Agent Sprite Forge is an AI-powered asset generation toolkit designed to create 2D game sprites, transparent PNG frames, animated GIFs, and sprite sheets directly from text prompts. The project functions as an “agent skill” that can integrate with coding assistants and AI workflows to automate parts of the game asset creation pipeline. It focuses on generating production-friendly pixel art and animation assets that can be used in indie games, prototypes, and rapid iteration workflows. The...
    Downloads: 8 This Week
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  • 2
    cognee

    cognee

    Deterministic LLMs Outputs for AI Applications and AI Agents

    Cognee implements scalable, modular data pipelines that allow for creating the LLM-enriched data layer using graph and vector stores. Cognee acts a semantic memory layer, unveiling hidden connections within your data and infusing it with your company's language and principles. This self-optimizing process ensures ultra-relevant, personalized, and contextually aware LLM retrievals. Any kind of data works; unstructured text or raw media files, PDFs, tables, presentations, JSON files, and so...
    Downloads: 1 This Week
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  • 3
    Multi-Agent path planning in Python

    Multi-Agent path planning in Python

    Python implementation of a bunch of multi-robot path-planning

    multi_agent_path_planning is a Python-based implementation of multi-agent pathfinding algorithms for coordinating multiple agents in shared environments without collisions. It is useful in robotics, warehouse automation, and gaming AI.
    Downloads: 0 This Week
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  • 4

    PyRoboSim2D

    Python+Pygame robot simulator 2D

    2D robotic simulator in Python 2.x, tested in 2.6 and 2.7, under Win7(64) and Ubuntu 10.04 (Lucid). Needs the matching version of Pygame installed! (www.pygame.org) Download the .py file and two .bmp files: -->back2_800_600 for background -->any of the robo1.bmp through robo4.bmp for robot image (different colors). The map of the "room" can be changed by modifying the list of obstacles. Read more in ReadMe.txt and in the .py file comments.
    Downloads: 0 This Week
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  • 5
    openMCL (Monte Carlo Localization) implements probabilistic method to determine the position of a robot on a map.
    Downloads: 0 This Week
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