Showing 4 open source projects for "animation"

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  • 1
    img2threejs

    img2threejs

    Rebuild the object in a reference image as a code-only, procedural

    ...It generates a TypeScript THREE.Group factory from primitives, procedural shaders, and generated geometry rather than extracting or downloading a mesh. The resulting hierarchy can include pivots, sockets, colliders, and destruction groups so the model is ready for interaction and animation. A staged pipeline evaluates suitability, defines a detailed specification, builds successive passes, renders browser previews, and compares them with the source image. Quality gates require structural detail, material realism, correct attachments, and passing visual-review scores. The system can classify objects, characters, and hybrid subjects, with specialized reconstruction paths for each. ...
    Downloads: 8 This Week
    Last Update:
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  • 2
    Three.js Object Sculptor

    Three.js Object Sculptor

    Codex plugin that turns attached object images into code-only

    ...Codex then follows staged passes from blockout and structural work through surface detail, interaction design, and optimization. Generated models include meaningful sockets and anchors for animation, transformation, physics, and destruction. Reference and rendered screenshots can be combined for AI vision review and scored self-correction. The workflow targets browser-friendly props and stylized reconstructions rather than photogrammetry or exact mesh extraction.
    Downloads: 0 This Week
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  • 3
    Agent Sprite Forge

    Agent Sprite Forge

    Agent Skill for generating 2D sprite sheets and map, transparent PNG

    ...The project functions as an “agent skill” that can integrate with coding assistants and AI workflows to automate parts of the game asset creation pipeline. It focuses on generating production-friendly pixel art and animation assets that can be used in indie games, prototypes, and rapid iteration workflows. The system supports multi-frame sprite generation, animation sequencing, and transparent background rendering for easier integration into game engines. Its architecture is designed around automation and repeatability, enabling developers to generate large batches of visual assets through structured prompt workflows. ...
    Downloads: 1 This Week
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  • 4
    video-use

    video-use

    Edit videos with Claude Code

    Video Use is an open-source AI-powered video editing tool that allows users to transform raw footage into polished videos using natural language commands. Designed to work with Claude Code, it automates the entire editing process—from cutting clips to rendering the final output—without requiring manual timelines or complex software interfaces. The system intelligently analyzes audio transcripts and visual cues to make precise, context-aware editing decisions. It supports a wide range of...
    Downloads: 12 This Week
    Last Update:
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