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Build high-performance AI models with modular building blocks
zeta is a deep learning library focused on providing cutting-edge AI and neural network models with a strong emphasis on research-grade architectures. It includes state-of-the-art implementations for rapid experimentation and model building.
ChatArena (or Chat Arena) is a Multi-Agent Language Game Environments
ChatArena is a library that provides multi-agent language game environments and facilitates research about autonomous LLM agents and their social interactions.
A library for implementing GOAP in an AI agent.
Based on pygoap v3 by Leif Theden et al.
Updated code to work without having pygame installed, bug-fixed functions to make them implement the behaviors that were expected, and implemented desired behaviors so that the Pirate demo works properly for all known actions and goals.
A software toolkit that implements the CoSy Architecture Schema for developing integrated intelligent robotic systems. The toolkit focuses on supporting on a space of information-processing architectures based on shared working memories.
Spyse is a software framework for building multi-agent systems. It allows Python developers to build distributed intelligent systems of multiple cooperative agents based on FIPA, OWL, SOA and many others. Spyse is designed for ease-of-use and fun.
A Python class library of tools for learning agents, including reinforcement learning algorithms, function approximators, and vector quantizations algorithms. (Pronounced "plastic".)
This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.