Technologies for automating food production on various scales
The Hydroponic Automation Platform Initiative (HAPI) develops and provides hardware and software components for automating food production using hydroponic, aquaponics, and precision agriculture techniques. High-yield production in urban settings is one of the primary goals. Artifacts include hardware design (mainly Arduino-based), firmware, management software and reporting modules.
This software presents a flexible and configurable proposal for monitoring and management of real and virtual HPC infrastructures, compatible with paradigm of cloud computing.
We help you to answer:
1) What is the performance of my resources?
2) What equipment and resources do we have already?
3) What do we need to upgrade or repair?
4) What can we consolidate to reduce complexity or reduce energy use?
5) What resources would be better reused somewhere else?
Status: PreAlpha, so...
A software toolkit that implements the CoSy Architecture Schema for developing integrated intelligent robotic systems. The toolkit focuses on supporting on a space of information-processing architectures based on shared working memories.
Spyse is a software framework for building multi-agent systems. It allows Python developers to build distributed intelligent systems of multiple cooperative agents based on FIPA, OWL, SOA and many others. Spyse is designed for ease-of-use and fun.
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Using this plugin-based framework, you can instantly start working on the *brain* of your bot (irc bot, chatterbot, robot, ...). With support for db, irc, logging and programming-language independent plugins, users can easily enhance the functionality.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.