Showing 3 open source projects for "space engine"

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    VulnClaw

    VulnClaw

    Based on AI Agent + MCP toolchain + penetration Skill orchestration

    ...The project can guide information gathering, vulnerability discovery, validation, and report generation while keeping the workflow organized through sessions and tools. Its newer architecture uses a goal-driven solving engine instead of a fixed-round loop, helping the agent stop when the goal is reached, the search space is exhausted, or a safety budget is met. It also includes evidence checks designed to reduce hallucinated conclusions by requiring real tool output before accepting key findings. VulnClaw is intended for authorized testing, CTFs, security education, and controlled red-team environments.
    Downloads: 8 This Week
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  • 2
    Multi-Agent Particle Envs

    Multi-Agent Particle Envs

    Code for a multi-agent particle environment used in a paper

    Multiagent Particle Environments is a lightweight framework for simulating multi-agent reinforcement learning tasks in a continuous observation space with discrete action settings. It was originally developed by OpenAI and used in the influential paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The environment provides simple particle-based worlds with simulated physics, where agents can move, communicate, and interact with each other. Scenarios are designed to...
    Downloads: 1 This Week
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  • 3
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
    Downloads: 0 This Week
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