Showing 6 open source projects for "lua-gd"

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    MCP Hub

    MCP Hub

    An MCP client for Neovim that seamlessly integrates MCP servers

    mcphub.nvim is an MCP (Model Context Protocol) client plugin for Neovim that seamlessly integrates MCP servers into your editing workflow with an intuitive interface for managing, testing, and using MCP servers with your favorite chat plugins. Create your first MCP capable agent you need only 6 lines of code. Works with any langchain-supported LLM that supports tool calling (OpenAI, Anthropic, Groq, LLama etc.) Explore MCP capabilities and generate starter code with the interactive code...
    Downloads: 5 This Week
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  • 2
    Neovim 99

    Neovim 99

    Neovim AI agent done right

    Neovim 99 is an experimental GitHub repository created by well-known developer and educator ThePrimeagen that explores what he describes as the “ideal AI workflow” for developers who want a streamlined, high-quality integration of AI tooling into real coding environments — particularly focused on tools like Neovim and agent-centric workflows. Rather than a polished end-product, this repo serves as a playground for testing, iterating, and documenting workflows that integrate AI agents...
    Downloads: 0 This Week
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  • 3

    MASLua

    Multi-agent system modeling with Lua

    A framework to simulate systems of agents in Lua on a 2D grid map, with modules for describing agent behavior and communication. A working example of a taxi fleet is given. The "basic" version uses conventional belief-desire-intention module (BDI.lua) for agent programming and a textual I/O. The "basic_EFSSM" version uses only state-oriented programming for agents. (Available soon.) --- Ribas-Xirgo, Ll.: Multi-agent system model of taxi fleets.
    Downloads: 0 This Week
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  • 4
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 0 This Week
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  • 5
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 6
    An multiplatform C++ environnement for simulating robots. Characteristics are : - robots are created using lego philosophy - robot behaviour language to be defined (lua ?) - multi users support on a same environnement
    Downloads: 0 This Week
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