Showing 8 open source projects for "evolution linux"

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    LobeHub

    LobeHub

    Workspace to find, build, and collaborate with AI agents

    LobeHub is an all-in-one workspace designed to help humans and AI agents collaborate, grow, and evolve together. It treats AI agents as true teammates rather than one-off tools, enabling deeper context, continuity, and productivity. Users can build personalized agent teams that understand their workflows, preferences, and goals over time. LobeHub brings multiple models, tools, and modalities into a single unified environment under the user’s control. With built-in collaboration features,...
    Downloads: 7 This Week
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  • 2
    Aden Hive

    Aden Hive

    Outcome driven agent development framework that evolves

    Hive is an open-source agent development framework that helps developers build autonomous, reliable, self-improving AI agents by letting them describe goals in ordinary natural language instead of hand-coding detailed workflows. Rather than manually defining execution graphs, Hive’s coding agent generates the agent graph, connection code, and test cases based on your high-level objectives, enabling outcome-driven agent creation that fits real business processes. Once deployed, agents can...
    Downloads: 2 This Week
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  • 3
    Biogenesis
    Biogenesis is an artificial life program that simulates the processes involved in the evolution of organisms. It shows colored segment based organisms that mutate and evolve in a 2D environment. Biogenesis is based on Primordial Life.
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    Downloads: 45 This Week
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  • 4

    april

    Simulating worlds in a computer

    The April project defines a set of C++ objects (World, Actor, Sensor, Reflex, Brain, Actuator, Event) that help simulate various environments. The world has an amount of energy that the user may use to create Actors and components while Actors may also create other Actors from their own energy. The code is structured in several layers: - april-core simply defines the library and the objects - april-gui builds on the concepts in april-core, giving a visual interpretation to the...
    Downloads: 0 This Week
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  • 5
    This is a GUI, Java implementation of the Ant Colony Optimisation/Particle Swarm Optimisation (PSO/ACO2) rule induction algorithm. This project was inspired by Ant-Miner, but handles continuous attributes using PSO or now Differential Evolution.
    Downloads: 0 This Week
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  • 6
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 4 This Week
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  • 7
    Implemented in NetLogo, this simulates the spread and evolution of cultural beliefs using artificial life with a meme based belief model.
    Downloads: 0 This Week
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  • 8
    Tryx is a simple board game, and is an evolution of the classic Tic-Tac-Toe game. The difference is that each player can have at most 3 symbols on the board: when a player puts its fourth symbol on the board, the oldest symbol disappears.
    Downloads: 0 This Week
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