Showing 11 open source projects for "browser game engine"

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  • 1
    Steel Browser

    Steel Browser

    Open Source Browser API for AI Agents & Apps

    Steel Browser is a privacy-focused web browser built with security and performance optimizations, designed to minimize tracking and enhance user control.
    Downloads: 3 This Week
    Last Update:
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  • 2
    Invisible Playwright MCP

    Invisible Playwright MCP

    Playwright MCP server undetected by anti-bots and captchas

    Invisible Playwright MCP is an open-source browser automation agent that gives AI assistants control of a real Firefox-based browser through MCP. It can navigate pages, click controls, type text, select options, read page content, capture screenshots, and expose a live browser view. The underlying browser is a patched Firefox build whose identity settings are handled inside the engine rather than injected into individual pages.
    Downloads: 0 This Week
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  • 3
    DocuBrowse

    DocuBrowse

    This does for Documents what repo-browser does for repos

    DocuBrowse is a local AI-powered document search engine for personal or professional file collections. It indexes documents such as PDFs, Word files, spreadsheets, presentations, ebooks, HTML, text, and Markdown. The system combines SQLite FTS5 keyword search with local semantic embeddings for meaning-based retrieval. Users can click search results to generate an AI synopsis before opening the original file. It runs entirely on the user’s machine with Ollama models, so it does not require...
    Downloads: 4 This Week
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  • 4
    Actionbook

    Actionbook

    Browser action engine for AI agents. 10× faster, resilient by design

    Actionbook is an AI-centric automation framework that equips intelligent agents with the ability to interact with real live web pages in a reliable and scalable way, eliminating the guesswork involved in navigating modern dynamic sites. Instead of having agents blindly scrape HTML or blindly try to click things, Actionbook supplies up-to-date action manuals and verified DOM structure, letting agents know exactly how to click, type, and navigate complex interfaces such as SPAs or streaming...
    Downloads: 0 This Week
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  • 5
    Generative Agents

    Generative Agents

    Generative Agents: Interactive Simulacra of Human Behavior

    Generative Agents is the research implementation behind a simulation of computational agents that exhibit believable human-like behavior. It combines a Python-based agent simulation with a browser-accessible game environment representing a small virtual town. Agents operate through stored memories and language-model-driven behavior while moving and interacting inside the environment. Users can start new simulations, advance them by configurable time steps, and save their progress for later use. Completed simulations can be replayed or prepared as visual demonstrations at different playback speeds. ...
    Downloads: 0 This Week
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  • 6
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
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  • 7

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced...
    Downloads: 1 This Week
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  • 8
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 9
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
    Downloads: 0 This Week
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  • 10
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
    Downloads: 0 This Week
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  • 11
    MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
    Downloads: 0 This Week
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