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GGPServer is a web server based on Apache Tomcat that allows to play and watch matches between registered general game glaying (http://en.wikipedia.org/wiki/General_Game_Playing) programs.
A collection of ACO algorithms for the data mining classification task
MYRA is a collection of Ant Colony Optimization (ACO) algorithms for the data mining classification task. It includes popular rule induction and decision tree induction algorithms. The algorithms are ready to be used from the command line or can be easily called from your own Java code. They are build using a modular architecture, so they can be easily extended to incorporate different procedures and/or use different parameter values.
This project is now hosted at: https://github.com/febo/myra
Cognitive architecture with a focus on self-models
TinyCog is a cognitive architecture (perception, action, reasoning, planning, and language) with a focus on representing "self-models" (physical, capabilities, intentions, social, historical, "cognitive stream") in order to implement social reasoning and collaborative planning in a "hunter domain" test bed.
We use Prolog, RDF Triples, Description Logic and a HTN-Planner as base technologies.
Hemera is a Virtual Intelligent System aggregating some more advanced Artificial Intelligence Technologies (speech, speech recognition, form recognition, motion recognition ...); with applications in daily tasks, domotics and robotics ...
The MaxParser is written in c++ and can parse with first, second, third and fourth order projective Graph-based Dependency parsing algorithm. The project is the new version of the project "Max-MSTParser".
If you want to use this software for research, please reference this web address in your papers
Simulation of Ideation Games and Games concerning Ideation
This is the SIGGI program used for a diploma thesis in 2012. It can be used as a solid basis for research concerning Ideation Games (Idea Creation). If you have module requests or want to contribute please contact the author.
Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
nu-BDI is an extension of the Jason agent interpreter aimed at processing norms using constraints on the agent's instantiated plans. The core agent reasoning cycle now includes a component for processing norms and enforcing norm constraints.
RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
XML Processor. A Multi-threaded, Pub/Sub environment for Dynamic programming on an event driven Tickless and Sleeping State Machine with TCP communications, tight flawless memory management, powerful set algebra and a magical database. 100% C++. ezPort.
Security is a subject of major concern in mobile agents. This project provides a security framework that allows the protection of mobile agents from third parties. A self-protected approach, where the agents themselves manage the process, is used.
This is implementation of parallel genetic algorithm with "ring" insular topology. Algorithm provides a dynamic choice of genetic operators in the evolution of. The library supports the 26 genetic operators. This is cross-platform GA written in С++.
CherBot is an information bot for Crossfire, Daimonin and good old plain IRC that keeps track of which players collect which items, who's been online, determines a level ranking, provides a mail system for mailing offline players, manages clans and
This project about providing run-time support for developing Decentralized Autonomic Computing systems (Eclipse Innovation Grand). Currently the project contains a automatic guided vehicle (AGV) simulator and an editor and visualisation as eclipse plugin
The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
GGPrayer is an AI capable of playing any game described in the GameDescriptionLanguage defined in http://games.stanford.edu/.It uses Java to communicate to the gameserver and Prolog for reasoning. Info: http://bruno-wp.blogspot.com/search/label/Software
Using this plugin-based framework, you can instantly start working on the *brain* of your bot (irc bot, chatterbot, robot, ...). With support for db, irc, logging and programming-language independent plugins, users can easily enhance the functionality.
mySQL db app that stores chemical structures, calc. descriptors and property values. It has a descriptor calculator and a method that filters descriptors correlated with property values. Easy to plug-in your descriptor calc. Ideal for QSAR specialists!
An open simulation of the casino game "let it ride" written in Java. Runs AI agents that play the came and statistically tracks their success. Also has a command-line interface for playing the game.