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GUI Ant-Miner is a tool for extracting classification rules from data. It is an updated version of a data mining algorithm called Ant-Miner (Ant Colony-based Data Miner).
This program shall implement some rule systems for ants. Special interest is to do researches about the conflict behaviour. The project is written with the mason-library (page: http://cs.gmu.edu/~eclab/projects/mason/ ) and mainly with the scala programming language
This project contains the files required to run the Cross-Entropy Relational Reinforcement Learning Agent (CERRLA) algorithm. Note that a copy of the JESS rules engine will also be required.
A demonstration of the result of using an agent based approach in software. Shows a swarm of icons representing agents that follow user selected rules.
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jSemanticService is a lightweight framework that allows to use Rules and Semantics in Services or Applications using Annotations. Features: jBoss Rules (Drools 4.0) as Business Rules Engine provider. Full support of Annotations, Spring, Flex/Blaze DS.
The K.U.Leuven JCHR System is an integration of Constraint Handling Rules (CHR) and Java designed with three aims in mind: user-friendliness, flexibility and efficiency.
http://www.cs.kuleuven.be/~petervw/JCHR/
Project Genesis brings the game of life up-to-date. instead of dots, we have animals, instead of trivial rules about close proximity dots, we model real world activities: move,eat,kill,steal,destroy,sleep, breed and learn different patterns of behavior.