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GGPrayer is an AI capable of playing any game described in the GameDescriptionLanguage defined in http://games.stanford.edu/.It uses Java to communicate to the gameserver and Prolog for reasoning. Info: http://bruno-wp.blogspot.com/search/label/Software
This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
JAgent is a multi-agents system test and development platform.
It provides a framework and GUIs helping to create and test collective strategies in a multi-agents system.
Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
HDP-IS is the engine of a intellectual services rendering system. The purpose of the project is analysis and implementation of new control models and tools of information interaction during process of rendering of intellectual services.
O editor de regras de produção orientadas à objeto (ERPOO). Tem como função principal, fornecer um ambiente automatizado para o uso do JEOPS (Java Embedded Object Production System), provendo recursos para edição de suas regras.
Open Source Semantic Web Search Engine Software: If two machines anywhere on the web can agree on the same definition of a digital service or digital good, then machine to machine transactions can use this lingua franca to transact on the users behalf.
Ubiquity is a framework for device agents. It includes system level functionality such as networking, XML message passing, agent discovery, and GUI support for building a system of agents that wrap devices, enabling the creation of smart devices.
Dun and Bradstreet Risk Analytics - Supplier Intelligence
Use an AI-powered solution for supply and compliance teams who want to mitigate costly supplier risks intelligently.
Risk, procurement, and compliance teams across the globe are under pressure to deal with geopolitical and business risks. Third-party risk exposure is impacted by rapidly scaling complexity in domestic and cross-border businesses, along with complicated and diverse regulations. It is extremely important for companies to proactively manage their third-party relationships. An AI-powered solution to mitigate and monitor counterparty risks on a continuous basis, this cutting-edge platform is powered by D&B’s Data Cloud with 520M+ Global Business Records and 2B+ yearly updates for third-party risk insights. With high-risk procurement alerts and multibillion match points, D&B Risk Analytics leverages best-in-class risk data to help drive informed decisions. Perform quick and comprehensive screening, using intelligent workflows. Receive ongoing alerts of key business indicators and disruptions.
The aim of the project is to build multi-agent distributed system for modeling the Instant Payment Flow concept. The system allows to set-up business money-transfer transactions with continuous flow of money depending on goods flow
TagCentric is RFID middleware that controls heterogeneous RFID devices and gathers RFID-related data into a user-specified database. It's cost (free!) and simplicity make it ideal for use by small businesses, RFID testing facilities, and universities.
GridBlocks builds a grid application framework via easy-to-use building blocks in distributed environment. The framework offers components for Grid security, distributed storage, computing, and Portlet web interfaces.
THIS PROJECT HAS BEEN MOVED TO GOOGLE CODE. HERE IS THE URI ... http://code.google.com/p/blackboardeventprocessor/ Regards, Bediako George www.lucidtechnics.com
RL HNFP is a neuro Fuzzy model which can automatic generate set of rule. So it can implement in domain although human don't have knowledge on it. This project implement that algorithm in Java so other people can use that for their application
EU-funded R&D project that aims to develop and validate a platform for composition of government services into complex process definitions (covering life events/business episodes) enabling semantic interoperability of particular e-Government services.
mRDP (Multicast Resource Discovery Protocol) API is a Java API that enables RDF resource discovery via SPARQL queries over UDP multicast messages. The mRDP API uses the Jena API for managing the RDF graph and SPARQL queries execution.
JIMO(Java-based Instant Messenger One), supports multiple protocols via services, including AIM, MSN, Yahoo, IRC. It is flexible through its plugin architecture, with an intelligent agent, Chatbot.
Agent based model of organizations considering the interplay between the formal hierarchical structure and the process network emerging while the organization performs a task-set.
An open simulation of the casino game "let it ride" written in Java. Runs AI agents that play the came and statistically tracks their success. Also has a command-line interface for playing the game.
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
This project intends to create an indexing search engine, for knowledge management. The primary object is to apply an information retrieval core. And implement a knowledge data discovery theory such as data mining algorithm, text mining.
lejON, the LeJOS Odometric Navigator is a project which extends the LeJOS-API for LEGO Mindstorms bots. It adds a Java-API to LeJOS in order to control two-wheeled drives only by using motors and rotation sensors -- and nothing else.
Project CodeRacers is a game geared for creative java programmers. It's main idea is that each player will create an own AI agent (the so-called "driver"). The user's driver then will compete against other players' drivers in a simulated car race.