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Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
MARS (Multi Agent Roundbased Simulator) is a simulator for Multi Agent systems written in java.
It sets up on the eclipse platform and is realized as a set of plugins.
It was started as a project-group at University of Paderborn in 2010.
At the moment there is a second project-group using MARS.
The german documentation of first group can be found at http://www.cs.uni-paderborn.de/fileadmin/Informatik/AG-Kleine-Buening/files/ws11/pg-agents-2/Abschlussdoku-pg-1.pdf
If you want...
A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
Justhink is a framework for develop artificial intelligence simulations. The Framework provides a simulation software and an API to develop external modules that are plugged into simulation, such as the problem/mission and artificial intelligence modules
Modular version of FAtiMA Agent Architecture. FAtiMA is an Autonomous Agent Architecture with reactive and BDI based deliberative behaviour and with emotions and reasoning capabilities.
The Swarm Framework was created by the Santa Fe Institute for multi-agent based simulations. The original source code was written in Objective C. This project aims to create a replacement for Swarm bindings for Java which needs native code to work.
nu-BDI is an extension of the Jason agent interpreter aimed at processing norms using constraints on the agent's instantiated plans. The core agent reasoning cycle now includes a component for processing norms and enforcing norm constraints.
RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
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The aim of ALIVE is to develop new approaches to the engineering of flexible, adaptable distributed service-oriented systems based on the adaptation of social coordination and organisation mechanisms.
Siafu simulates individual agents and their context, from home to city-wide scenarios. As a developer, you use the API to write your simulation for the purposes of data-set generation, test or visualization, optionally hooking it to your own application.
ANts P2P realizes a third generation P2P net. It protects your privacy while you are connected and makes you not trackable, hiding your identity (ip) and crypting everything you are sending/receiving from others.
This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
POGG (Programação Orientada a Gráficos de Gantt) é um modelo de programação que permite a distribuição de tarefas num Sistema Multiagente (SMA) criado com a plataforma JADE (Java Agent DEvelopment Framework), formando uma grade computacional.
DCOPolis is a framework for comparing and deploying distributed decision processes in heterogeneous environments, including simulation in a virtual machine.
SimIS presents an agent-based simulation environment from multiagent research to simulate Internet-of-Services systems. The simulation environment bases on Repast Simphony 1.2 (http://repast.sourceforge.net/).
AMASBE (Advanced Multi Agent System Bullwhip Effect) is a bullwhip-effect control system for supply chains based on forecasts that uses Java Agent DEvelopment Framework (JADE).
iBot is a Intelligent Robot Project which are developed using other open source AI solutions. iBot is a combination of individual components which are used as robot part and make them reusable to others as well.
Database Driven RoboCup Rescue Server is a version of RoboCup Rescue Server (https://sourceforge.net/projects/roborescue/) which uses a database to store the simulation data in order to simulate a very large number of agents.