Showing 298 open source projects for "mchange-commons-java"

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  • 1
    The success of the Internet has made it possible to access a large amount of information providers world-wide. However, for the customer it is not easy to cope with this new richness of information, due to the heterogeneity and the missing transpar
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  • 2
    Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
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  • 3
    This is a cross-platform framework for using Genetic Algorithms for solutions. Written in Java and uses convinient plug-in features for every phase in the genetic development, while maintaining an easy-to-use API for easy integration into applications.
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  • 4
    Anarchonomy is a Java application simulating AI agent based production, consumption, trade and force with a minimum of economic assumptions, letting users create and change their own rule and scenario sets.
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  • 5
    MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
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  • 6
    OpenArena is an developing enviroment for autonomous software agents and software worlds.
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  • 7
    videonetwork

    videonetwork

    A simulator for self-organizing video replication and more

    Multimedia consumption at social events - if available - can be considered as a complex problem. People use their smart phones and tablets to take pictures and videos, leading to a high number of production places. If we enable those visitors to share their content at the event, new challenges emerge. Visitors move, go online and offline, and build a dynamic network. One can say a complex adaptive network emerges, with all its problems. We tackle these problems by introducing a bio-inspired...
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  • 8
    Vortex

    Vortex

    Async message based communication system for different languages

    Different implementations of a JSON based protocol for interchange of messages between different programming languages in a peer to peer fashion. Currently Java and Javascript support, but more coming.
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  • 9
    Music agent is a software agent designed to help people discover new creative commons licensed music according to their personal taste.
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  • 10
    This project is an example of a software agent for playing simulated soccer. The agent uses a FSM library and an Expert System library to make decisions.
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  • 11
    GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
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  • 12
    noMADS - NOt so simple Multiple Agents Demo System. A group of 4 types of agents (each with its capabilities) cooperate while crossing a map and facing various kinds of problems. This project is a JADE-based java application resulting in an applet.
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  • 13
    Mind - Machine Learning is an high scalable and distributed Artificial Neural Network (ANN) which support several architectures and algorithms.
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  • 14
    A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.
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  • 15
    SMA-Sim intends to be a multi-agents systems simulator used for research purposes.
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  • 16
    Agentbased simulation of a real world evolution situation with Fox, Rabbit and Carrots in competition for life ressources.
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  • 17
    Wintermute Gambling Engine is a neuronal neutwork for playing Oddset (German Soccer Bets). Written in Java and parts in C#.
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  • 18
    distributed simulation agent system developed for prove and populate agent theory in resource planing branch
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  • 19
    JCheckers is a basic implementation of the checkers game using the framework from JGameAI. It is a public universitary project and will grow in future. Based on the framework JGameAI we want also improve new strategies on artificial intelligence.
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  • 20
    Agent-based Traffic Simulator as study work.
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  • 21
    This project aims to develop various tools for artificial life and complex systems simulations: from the simulator itself to generic generation tools.
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  • 22
    multi-agent approach to traffic control: -3D visualization -XML-input for traffic networks -simulation progress control -basic performance statistics -delegate MAS -BDI based vehicles -pluggable behavior modules -pluggable coordination modules
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  • 23
    Semantic knowledge representation for analysis of microscopic images.
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  • 24
    GASPAR implements an dialectical argumentation framework for instantiating the artificial intellect of a software agent. In this artilect, motivations are represented in mental faculties which argue why and how these motivations can be adopted.
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  • 25
    Open source Ganeral Multi-agentPlatform, FIPA-compliant.
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