Showing 296 open source projects for "base64.java"

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  • 1
    This is a cross-platform framework for using Genetic Algorithms for solutions. Written in Java and uses convinient plug-in features for every phase in the genetic development, while maintaining an easy-to-use API for easy integration into applications.
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  • 2
    Anarchonomy is a Java application simulating AI agent based production, consumption, trade and force with a minimum of economic assumptions, letting users create and change their own rule and scenario sets.
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  • 3
    MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
    Downloads: 0 This Week
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  • 4
    OpenArena is an developing enviroment for autonomous software agents and software worlds.
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  • 5
    This project is an example of a software agent for playing simulated soccer. The agent uses a FSM library and an Expert System library to make decisions.
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  • 6
    GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
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  • 7
    noMADS - NOt so simple Multiple Agents Demo System. A group of 4 types of agents (each with its capabilities) cooperate while crossing a map and facing various kinds of problems. This project is a JADE-based java application resulting in an applet.
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  • 8
    Mind - Machine Learning is an high scalable and distributed Artificial Neural Network (ANN) which support several architectures and algorithms.
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  • 9
    A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.
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  • 10
    SMA-Sim intends to be a multi-agents systems simulator used for research purposes.
    Downloads: 0 This Week
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  • 11
    Agentbased simulation of a real world evolution situation with Fox, Rabbit and Carrots in competition for life ressources.
    Downloads: 0 This Week
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  • 12
    Wintermute Gambling Engine is a neuronal neutwork for playing Oddset (German Soccer Bets). Written in Java and parts in C#.
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  • 13
    distributed simulation agent system developed for prove and populate agent theory in resource planing branch
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  • 14
    JCheckers is a basic implementation of the checkers game using the framework from JGameAI. It is a public universitary project and will grow in future. Based on the framework JGameAI we want also improve new strategies on artificial intelligence.
    Downloads: 0 This Week
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  • 15
    Agent-based Traffic Simulator as study work.
    Downloads: 0 This Week
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  • 16
    This project aims to develop various tools for artificial life and complex systems simulations: from the simulator itself to generic generation tools.
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  • 17
    multi-agent approach to traffic control: -3D visualization -XML-input for traffic networks -simulation progress control -basic performance statistics -delegate MAS -BDI based vehicles -pluggable behavior modules -pluggable coordination modules
    Downloads: 0 This Week
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  • 18
    Semantic knowledge representation for analysis of microscopic images.
    Downloads: 0 This Week
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  • 19
    GASPAR implements an dialectical argumentation framework for instantiating the artificial intellect of a software agent. In this artilect, motivations are represented in mental faculties which argue why and how these motivations can be adopted.
    Downloads: 0 This Week
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  • 20
    Open source Ganeral Multi-agentPlatform, FIPA-compliant.
    Downloads: 0 This Week
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  • 21
    Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
    Downloads: 0 This Week
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  • 22
    The Guiey project is an attempt to develop a system for graphical user interface scripting and testing in Java. Guiey will use a computer by seeing, typing, and clicking - just like a human user.
    Downloads: 0 This Week
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  • 23
    a sandbox for trying my engine ideas
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  • 24
    NXTAI's main objective is to create a new generation of natural language processing program by using a unique neural networking model. To demonstrate the algorithm works, A chatbot will be developed as a classical example of how it can be used.
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  • 25
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
    Downloads: 0 This Week
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