Showing 38 open source projects for "version mac"

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  • Vibes don’t ship, Retool does Icon
    Vibes don’t ship, Retool does

    Start from a prompt and build production-ready apps on your data—with security, permissions, and compliance built in.

    Vibe coding tools create cool demos, but Retool helps you build software your company can actually use. Generate internal apps that connect directly to your data—deployed in your cloud with enterprise security from day one. Build dashboards, admin panels, and workflows with granular permissions already in place. Stop prototyping and ship on a platform that actually passes security review.
    Build apps that ship
  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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  • 1
    Dead Deer 3.14.56.2025

    Dead Deer 3.14.56.2025

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and...
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    Downloads: 350 This Week
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  • 2
    This project is moved to github: https://github.com/sokirko74/aot
    Downloads: 0 This Week
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  • 3
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
    Downloads: 0 This Week
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  • 4
    nunn

    nunn

    This is an implementation of a machine learning library in C++17

    nunn is a collection of ML algorithms and related examples written in modern C++17.
    Downloads: 0 This Week
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  • Desktop and Mobile Device Management Software Icon
    Desktop and Mobile Device Management Software

    It's a modern take on desktop management that can be scaled as per organizational needs.

    Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
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  • 5
    Redqueen Chess Engine
    Redqueen is an UCI (Universal Chess Interface) only compatible chess engine written in C++.
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    Downloads: 1 This Week
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  • 6
    Laputa is a research tool and a sandbox environment for simulating the attainment of knowledge in social networks, such as scientific departments, editorial boards, expert groups, and the general public. It was developed at the philosophy department at the university of Lund.
    Downloads: 0 This Week
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  • 7

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is...
    Downloads: 1 This Week
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  • 8
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 2 This Week
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  • 9

    BitBang

    Agent-based framework for Artificial Life and Complex Systems

    BitBang is an agent-based simulation framework, best suited for complex systems or artificial life research. It is developed with ease of integration in mind, allowing the interplay with existing 3D and physics engines.
    Downloads: 0 This Week
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  • Total Network Visibility for Network Engineers and IT Managers Icon
    Total Network Visibility for Network Engineers and IT Managers

    Network monitoring and troubleshooting is hard. TotalView makes it easy.

    This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
    Learn More
  • 10
    ISS: a toolset for visual artists, composers and researchers in the area of: artificial life, sound synthesis, interactive art installations, immersive user interaction, sound spacialization. More information can be found on http://swarms.cc
    Downloads: 0 This Week
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  • 11
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 1 This Week
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  • 12
    Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
    Downloads: 0 This Week
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  • 13
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 0 This Week
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  • 14
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 15
    Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
    Downloads: 0 This Week
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  • 16
    POGA - Parameter's Optimization by Genetic Algorithm - Developed by Leonardo Santos (LAC-INPE :: santoslbl@gmail.com) and José Miranda (IF-UFBA :: vivas@ufba.br). 114 Downloads of the first version. Second version avaliable.
    Downloads: 0 This Week
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  • 17
    PlexBench is a cross-platform, web-enabled, analysis tool that is driven by a scalable backpropagation feed-forward neural network. It uses embedded Perl for scripting and is written in the style of an in-process Component Object Model (COM) C++ program.
    Downloads: 0 This Week
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  • 18
    Computer System for Adaptive Intelligent Life :: seeks to create a software system that is capable of learning. The project's ultimate goal is to further the ability of software to both adapt to individual users, and to respond their needs.
    Downloads: 0 This Week
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  • 19
    Jazzyk - a special-purpose programming language interpreter for development of modular intelligent agents based on a plug-in architecture.
    Downloads: 0 This Week
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  • 20
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 1 This Week
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  • 21
    RegMAS (Regional Multi Agent Simulator) is a spatially explicit multi-agent model framework, developed in C++ language and designed for long-term simulations of effects of government policies over agricultural systems (farm sizes, incomes, land use..).
    Downloads: 0 This Week
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  • 22
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 1 This Week
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  • 23
    Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
    Downloads: 0 This Week
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  • 24
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
    Downloads: 0 This Week
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  • 25
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 1 This Week
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