Showing 26 open source projects for "two"

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  • 1
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    ...The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant focused on no-press diplomacy) as described in the README. The codebase is implemented primarily in Python with performance-critical components in C++ (via pybind11 bindings) and is configured to run in a high‐GPU cluster environment. Configuration is managed via protobuf files to define tasks such as self-play, benchmark agent comparisons, and RL training. ...
    Downloads: 2 This Week
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  • 2
    Dead Deer 3.14.88.2026

    Dead Deer 3.14.88.2026

    3D modeler, 3D game maker, 3D demo maker

    ...Android .NED Player (install APK and "open with" with file managers) APK generator for Android. Support for: Direct3D9 (SM3) Direct3D10 (SM4) Direct3D11 (SM5) Direct3D12 (SM5) OpenGL and GLSL OpenGLES 2/3 Apple METAL Retina, UHD. Intel x86/64, ARMv7/ARM64, RISCV. Linux (Ubuntu/wxWidgets(Gtk3)). iOS /iPasOS (with XCode) (GLES20/METAL) Windows Phone Windows VR (Steam/Oculus) WebAsm/WebGL UWP Windows/XBOX SDL2 Linux ARM 32/64 RISCV OpenXR (Quest?/Pico) 3.14.88.2026
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    Downloads: 109 This Week
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  • 3
    KCK2013

    KCK2013

    Inteligentne karaluchy

    Inteligentne karaluchy KCK LI0, sem. zimowy 2013/14, ćwiczenia środa 10.00, grupa nr 15(1CE) Grupa 2. Adam Klimczyk, Miłosz Makowski, Andrzej Rumiński “Inteligentne karaluchy” to aplikacja umożliwiająca użytkownikowi komunikację z agentem w języku naturalnym. Agentem jest człowiek, który znajduje się w pewnym środowisku, zamieszkałym przez karaluchy. Użytkownik może wydawać agentowi polecenia i otrzymywać informacje o stanie środowiska.
    Downloads: 0 This Week
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  • 4

    april

    Simulating worlds in a computer

    The April project defines a set of C++ objects (World, Actor, Sensor, Reflex, Brain, Actuator, Event) that help simulate various environments. The world has an amount of energy that the user may use to create Actors and components while Actors may also create other Actors from their own energy. The code is structured in several layers: - april-core simply defines the library and the objects - april-gui builds on the concepts in april-core, giving a visual interpretation to the...
    Downloads: 0 This Week
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  • 5
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 1 This Week
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  • 6
    Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
    Downloads: 0 This Week
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  • 7
    cOncienS
    This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
    Downloads: 0 This Week
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  • 8
    Project of AI for a reversi software.
    Downloads: 0 This Week
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  • 9
    This is my planning documentation and code for my thesis. The topic is learning from observation using the quake 2 and unreal tournament enviornments.
    Downloads: 0 This Week
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  • 10
    Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
    Downloads: 0 This Week
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  • 11
    Artifical Life simulator that employs techniques from evolutionary computing to design embodied neural networks. Essentially, simple organisms run around in a small 3-D world and compete and breed with one another. Please visit the Wiki for orientation.
    Downloads: 0 This Week
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  • 12
    This project consists of neurodynamic simulation software, for large scale associative memories and self-organizing competetive nets. NVIDIA's CUDA library is used for acceleration. Written in C++ and meant for a Unix-like environment.
    Downloads: 0 This Week
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  • 13
    QUANTBOOST, a Complete Library, Modelling of Derivatives in C++. Based on Wiley C++ Derivatives, as well as BOOST C++ Multithreading techniques and will support a quant fund approach type of forecasting and portfolio management. I will have direct access
    Downloads: 0 This Week
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  • 14
    Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature". Animants aim to simulate the behaviour of living animals.
    Downloads: 0 This Week
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  • 15
    DUAPI (distributed unified agent programming interface) is a class library for creating and modelling the society of autonomous software agents. It also common to active objects and virtualization paradigm at all.
    Downloads: 0 This Week
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  • 16
    This is a bot programming game written in JAVA.You are required to write a program to control the player in a virtual environment to make the bot move, scan the arena for enemies, throw bombs etc. Two such programs are made to fight against each other.
    Downloads: 0 This Week
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  • 17
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
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  • 18
    Downloads: 0 This Week
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  • 19
    Malayalam OCR , detecting glyphs by using Humoments
    Downloads: 0 This Week
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  • 20
    Graduation project involving a modification of the Surgarscape agent-based model to fit custom script-based behaviour for agents, as well as graphic environment import and modifiable event-driven monitoring of agent interactions.
    Downloads: 0 This Week
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  • 21
    The goal of the project it to learn how to use Neural Networks, and teach one how to play tic tac toe, and get to the never losing ability that most people can play at.
    Downloads: 0 This Week
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  • 22
    This project aims to develop various tools for artificial life and complex systems simulations: from the simulator itself to generic generation tools.
    Downloads: 0 This Week
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  • 23
    An multiplatform C++ environnement for simulating robots. Characteristics are : - robots are created using lego philosophy - robot behaviour language to be defined (lua ?) - multi users support on a same environnement
    Downloads: 0 This Week
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  • 24
    Librarian is intelligent text classification system. That provide you with the access to your electronic document based on a hierarchical system of classifications.
    Downloads: 0 This Week
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  • 25
    Cellicone is a project to develop an artificial life organism with the necessary components to make it comparable to biological life as we know it. This includes components ranging from proteins to cells to organs to limbs, and many steps between.
    Downloads: 0 This Week
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