OpenCity is another 3D city simulator. You can build residential, commercial and industrial zones then supply them with necessary goods and watch them grow up. Version 0.0.6stable is now available for download. Any feature request/bug report is welcome
Inteligentne karaluchy
KCK LI0, sem. zimowy 2013/14, ćwiczenia środa 10.00, grupa nr 15(1CE)
Grupa 2. Adam Klimczyk, Miłosz Makowski, Andrzej Rumiński
“Inteligentne karaluchy” to aplikacja umożliwiająca użytkownikowi komunikację z agentem
w języku naturalnym. Agentem jest człowiek, który znajduje się w pewnym środowisku,
zamieszkałym przez karaluchy. Użytkownik może wydawać agentowi polecenia i otrzymywać
informacje o stanie środowiska. Agent, wykonując polecenia, może wpływać na...
A microscopic pedestrian crowd simulation system and library
PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments.
PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is...
SMILE = Speech & Music Interpretation by Large Space Extraction openSMILE is a fast, real-time (audio) feature extraction utility for automatic speech, music and paralinguistic recognition research developed originally at TUM in the scope of the EU-project SEMAINE, now maintained and supported by audEERING.
AIS is an Development Platform providing a high-speed JIT compiler for LISP and JavaScript, web server, object repositories, MySQL integration and libraries supporting a wide variety of advanced genetic programming and symbolic regression techniques.
A software toolkit that implements the CoSy Architecture Schema for developing integrated intelligent robotic systems. The toolkit focuses on supporting on a space of information-processing architectures based on shared working memories.
XML Processor. A Multi-threaded, Pub/Sub environment for Dynamic programming on an event driven Tickless and Sleeping State Machine with TCP communications, tight flawless memory management, powerful set algebra and a magical database. 100% C++. ezPort.
This is implementation of parallel genetic algorithm with "ring" insular topology. Algorithm provides a dynamic choice of genetic operators in the evolution of. The library supports the 26 genetic operators. This is cross-platform GA written in С++.
Zigorat is a base code for creating multi-agent intelligent systems fitting in robocup soccer simulator 3d, done and created by Zigorat AI Research Team.
RegMAS (Regional Multi Agent Simulator) is a spatially explicit multi-agent model framework, developed in C++ language and designed for long-term simulations of effects of government policies over agricultural systems (farm sizes, incomes, land use..).
ARTIcomm (ARTIFICIAL communities) – project for developing communities of intelligent embodied agents with artificial neural networks using evolutionary algorithms.
a simple c/s framework software to play Reversi game also known as Othelo, with a well developed AI client, one could develop his/her own client too. Please refer to https://github.com/aijunbai/reversi.git for possible updates.
INtelligence, EXtelligence & INstincts: AI library intended for games development, designed to solve a real problems and already used in a commercial game.
A feedback-enhanced framework for routing in wireless sensor networks. Speeds up the process of implementing routing techniques. Enables piggybacking of routing information on data packets. Written for the Omnet++ simulator and the Mobility Framework.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
An open architecture for simulating swarm intelligent systems. Includes pheromone diffusion model, agent motivation map and graph world topology with tokens. Simulations are configured using XML. Simulations are visualized using GLUT.
Prologia is a pluginned program who plugins are AIs of ants who will fight togethers. This project permit to create AIs without creating interfaces, prologia provide it.
Integer Singular Value Decomposition Genetic Algorithm Function Fitter. This is an optimization algorithm that performs a similar role to a neural network.
The purpose of this project is to create a stable, robust expert adviser which is able to watch the currency markets and place trades automatically, using the technical indicators Fibonacci Pivots and Trend Histogram for entry and exit signals.