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The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
JAgent is a multi-agents system test and development platform.
It provides a framework and GUIs helping to create and test collective strategies in a multi-agents system.
Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid
O editor de regras de produção orientadas à objeto (ERPOO). Tem como função principal, fornecer um ambiente automatizado para o uso do JEOPS (Java Embedded Object Production System), provendo recursos para edição de suas regras.
GridBlocks builds a grid application framework via easy-to-use building blocks in distributed environment. The framework offers components for Grid security, distributed storage, computing, and Portlet web interfaces.
Ubiquity is a framework for device agents. It includes system level functionality such as networking, XML message passing, agent discovery, and GUI support for building a system of agents that wrap devices, enabling the creation of smart devices.
TagCentric is RFID middleware that controls heterogeneous RFID devices and gathers RFID-related data into a user-specified database. It's cost (free!) and simplicity make it ideal for use by small businesses, RFID testing facilities, and universities.
This project intends to create an indexing search engine, for knowledge management. The primary object is to apply an information retrieval core. And implement a knowledge data discovery theory such as data mining algorithm, text mining.
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
The JMX Extension package provides the capability to manage selective Protégé OWL API remotely using the JMX library. This package allows distributed software components to retrieve, contribute, and reason about information in single OWL ontology.
The K.U.Leuven JCHR System is an integration of Constraint Handling Rules (CHR) and Java designed with three aims in mind: user-friendliness, flexibility and efficiency.
http://www.cs.kuleuven.be/~petervw/JCHR/
In imitative learning, an agent will attempt to match what is observed to their memory. By visualizing the incorrectly matches "scenes", this project will allow algorithm developers to gain a better understanding of what causes their algorithms to fail.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
SB-MASE is aimed at students and researchers in AI, for simulation and control of agents and robots. It uses task based decomposition and the subsumption architecture as its core control mechanisms and includes numerous possibilities for adding plug-ins.
Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
The success of the Internet has made it possible to access a large
amount of information providers world-wide. However, for the customer
it is not easy to cope with this new richness of information, due to
the heterogeneity and the missing transpar
Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
Anarchonomy is a Javaapplication simulating AI agent based production, consumption, trade and force with a minimum of economic assumptions, letting users create and change their own rule and scenario sets.
MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
GAP (Grid Agents Platform) Toolkit for Modeling and Simulation of Mobile Agents in Grid Environments. GAP is an abstraction over GridSim, a Grid Simulation Toolkit for Resource Modelling and Application Scheduling for Parallel and Distributed Computing.