Showing 22 open source projects for "game creation software"

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  • 1
    Agent Sprite Forge

    Agent Sprite Forge

    Agent Skill for generating 2D sprite sheets and map, transparent PNG

    Agent Sprite Forge is an AI-powered asset generation toolkit designed to create 2D game sprites, transparent PNG frames, animated GIFs, and sprite sheets directly from text prompts. The project functions as an “agent skill” that can integrate with coding assistants and AI workflows to automate parts of the game asset creation pipeline. It focuses on generating production-friendly pixel art and animation assets that can be used in indie games, prototypes, and rapid iteration workflows. ...
    Downloads: 0 This Week
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  • 2
    gpt-engineer

    gpt-engineer

    Full stack AI software engineer

    gpt-engineer is an open-source platform designed to help developers automate the software development process using natural language. The platform allows users to specify software requirements in plain language, and the AI generates and executes the corresponding code. It can also handle improvements and iterative development, giving users more control over the software they’re building. Built with a terminal-based interface, gpt-engineer is customizable, enabling developers to experiment...
    Downloads: 5 This Week
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  • 3
    OpenSage

    OpenSage

    An agent framework that enables AI to create their own agent

    OpenSage is an emerging open-source AI agent development framework designed to automate the creation, orchestration, and evolution of intelligent agents through a self-programming paradigm. Unlike traditional agent frameworks that require developers to manually define workflows, tools, and structures, OpenSage introduces a system where large language models can dynamically generate their own agent architectures, including sub-agents, toolchains, and execution strategies. The framework is...
    Downloads: 0 This Week
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  • 4
    Claude Agent SDK

    Claude Agent SDK

    Programmatically build AI agents with Claude Code's capabilities

    Claude Agent SDK (TypeScript) is an official TypeScript/JavaScript software development kit from Anthropic that makes it easier to build AI agents using the same agent architecture that powers Claude Code and other Claude-based autonomous systems. It provides abstractions and tools that let developers programmatically create, configure, and run intelligent agents that can read files, run commands, edit source code, manage sessions, and execute workflows without having to implement the agent...
    Downloads: 3 This Week
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  • 5
    Eko

    Eko

    Build Production-ready Agentic Workflow with Natural Language

    ...It allows developers to create automated agents that can handle complex workflows in both computer and browser environments. With a focus on high development efficiency, Eko simplifies the creation of multi-step workflows, enabling users to integrate and automate tasks across platforms. It provides a unified interface for managing agents, offering features such as web resource access and high task complexity handling. Eko is open-source and can be used to execute tasks like browser automation, system operations, and software testing.
    Downloads: 1 This Week
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  • 6
    Trail of Bits Skills Marketplace

    Trail of Bits Skills Marketplace

    Trail of Bits Claude Code skills for security research, vulnerability

    Trail of Bits Skills Marketplace is a specialized Claude Code skills marketplace built by the security research firm Trail of Bits that focuses on enhancing AI-assisted workflows for vulnerability discovery, testing, and secure development. The repository groups a set of plug-in skills tailored toward static analysis, code auditing, secure defaults detection, and other practices that matter in software security. Users can easily add the marketplace to a Claude Code environment, browse available plugins, and install specific skills for tasks like automatic Semgrep rule creation, entry-point analysis in smart contracts, or insecure defaults detection. This project leverages the agent skills architecture to let AI assistants take on detailed, repeatable security procedures that are typically manual, such as parsing Burp Suite projects or conducting variant analysis across codebases.
    Downloads: 3 This Week
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  • 7
    BlenderMCP

    BlenderMCP

    Blender Model Context Protocol Integration

    BlenderMCP is a bridge that connects Blender, a 3D modeling and rendering software, with AI systems like Claude through the Model Context Protocol, enabling direct AI-driven interaction with 3D environments. It allows users to control Blender using natural language prompts, effectively turning AI into a co-creator for 3D modeling, scene construction, and asset manipulation. The system establishes a two-way communication channel between Blender and the AI, where commands can be sent and...
    Downloads: 0 This Week
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  • 8
    A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
    Downloads: 0 This Week
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  • 9
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
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  • 10
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 11
    Library for creation of artificial neural networks in C#. Library supports Hopfield nets, Kohonen nets, feedforward networks, several learning techniques (differential evolution, back propagation, quick propagation, resilient propagation etc.)
    Downloads: 0 This Week
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  • 12
    Real time strategy zombie siege and survival game written in Java. You and your friends team together and try to survive while the AI controlled zombies pound on your barricades. Only time will tell if you will hear the rescue helicopter.
    Downloads: 0 This Week
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  • 13
    a simple c/s framework software to play Reversi game also known as Othelo, with a well developed AI client, one could develop his/her own client too. Please refer to https://github.com/aijunbai/reversi.git for possible updates.
    Downloads: 0 This Week
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  • 14
    GGPrayer is an AI capable of playing any game described in the GameDescriptionLanguage defined in http://games.stanford.edu/.It uses Java to communicate to the gameserver and Prolog for reasoning. Info: http://bruno-wp.blogspot.com/search/label/Software
    Downloads: 0 This Week
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  • 15
    BlueWar is a 3D Multiplayer Real-Time Strategy Game (RTS) that features a futuristic combat on the surfaces of various planets in the universe.
    Downloads: 0 This Week
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  • 16
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 17
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
    Downloads: 0 This Week
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  • 18
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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  • 19
    MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
    Downloads: 0 This Week
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  • 20
    Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
    Downloads: 0 This Week
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  • 21
    ADSKIT

    ADSKIT

    Agents design supporting system for simulation models

    Main task is automating the creation of simulation models of complex model. The originalities of proposed software are explicit representation of conceptual model in the concept – attribute – relation form and applying expert system approach to transform designed ontology into agent model. Researchers develop the structure and behavior of agents using declarative approach.
    Downloads: 0 This Week
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  • 22
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
    Downloads: 0 This Week
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