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Ant-based artificial art has reached significant levels of visual appeal and aesthetics.
Nevertheless, the artworks are still clearly recognizable as computer-generated, and present a diffused colouring effect common to most of the ant-based art.
Cambrian is a set of optimizing libraries design to optimize multi and mono objective functions. Cambrian is extension of Genetikos application developed to use genetic algorithms.
ANts P2P realizes a third generation P2P net. It protects your privacy while you are connected and makes you not trackable, hiding your identity (ip) and crypting everything you are sending/receiving from others.
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Cog-Trust implements a cognitive theory of trust for social agents. It includes a testbed for testing and protopying hybrid agents. Deliberative modules are coupled to classifiers and cognitive maps, used for the assesment of trust and delegation.
This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
This project aims to test Distributed Artifitial Intelligence in a urban traffic light control. GlobalSyncLocal is used to interact with the SUMO simulator through the TraSMAPI.
POGG (Programação Orientada a Gráficos de Gantt) é um modelo de programação que permite a distribuição de tarefas num Sistema Multiagente (SMA) criado com a plataforma JADE (Java Agent DEvelopment Framework), formando uma grade computacional.
DCOPolis is a framework for comparing and deploying distributed decision processes in heterogeneous environments, including simulation in a virtual machine.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
SimIS presents an agent-based simulation environment from multiagent research to simulate Internet-of-Services systems. The simulation environment bases on Repast Simphony 1.2 (http://repast.sourceforge.net/).
A java-swing application that provides a tree-view of a jena rdf-graph.
This is a tool for developers utilizing jena or pellet who wish to see what is going on within their jena-model when inference occurs.
AMASBE (Advanced Multi Agent System Bullwhip Effect) is a bullwhip-effect control system for supply chains based on forecasts that uses Java Agent DEvelopment Framework (JADE).
iBot is a Intelligent Robot Project which are developed using other open source AI solutions. iBot is a combination of individual components which are used as robot part and make them reusable to others as well.
Bubble Pond is a simple artificial life program that simulates bubble organisms that bounce around on the surface of a pond, eating and digesting different types of food, and reproducing both sexually and asexually.
Multi-agent system that helps to create fail-safe distributed storage in SOHO LAN.
Source code has been published to GitHub:
https://github.com/savermyas/JSaverStorage
This version of ABODE is now deprecated. It is kept to maintain the complete track of changes and features.
The new version of ABODE is hosted here:
https://code.google.com/p/abode-star/
Advanced Behavior Oriented Design Environment (ABODE) is an IDE for Behavior Oriented Design, a methodology methodology for developing control for intelligent autonomous agents. See http://cs.bath.ac.uk/~jjb/web/BOD/abode.html for more information.
Attimas-os is an open Source project for artificial inteligence develpment tools This is a component-based toolkit enabling rapid development of FIPA compliant agents.It must supports the majority of the FIPA Experimental specifications
JAVA based tool for easy and realtime monitoring (RTM) of data streams or groups of data streams. This tool makes it easy to monitor inherent distributed or multi-threaded applications like e.g. agent systems, financial data, logistics, RFID Systems
A demonstration of the result of using an agent based approach in software. Shows a swarm of icons representing agents that follow user selected rules.
A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
The FlashServer is a part of the MASSim project of the Computational Intelligence Group at the TU Clausthal, Germany and his main task is the visualization of the games as Flash videos.
Currently the FS is not in use during the Multi-Agent Contest.
Security is a subject of major concern in mobile agents. This project provides a security framework that allows the protection of mobile agents from third parties. A self-protected approach, where the agents themselves manage the process, is used.
This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
In this project, we want to give a user-friendly implementation of the ensemble methodology through the deployment of some nodes for the KNIME environment.