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A small library for creating templates from blocks using code. The same blocks can be used for different templates. The basic principle of working with the library is to provide a flexible and simplesystem for writing dynamically generated text.
A small library for creating templates from blocks using code. The same blocks can be used for different templates. The basic principle of working with the library is to provide a flexible and simplesystem for writing dynamically generated text.
...The multi-threading part aims to show how to avoid blocking methods by putting them in separate thread, therefor, the ExecutorService was not used. Two Runnable interfaces are available in the server and the client to show how the dialog is managed.
The Socket part aims to show how simple communication using TCP/IP are quite simple. The system shows how to exchange and process String over network. This is not sufficient when talking about large applications, but, let's not forget that HTTP uses Strings.
The project contains both the Server and the Client. The main method in the Main class does nothing. You must launch the Server (ServerMain) and several instances (or just one) of the Client (ClientMain).
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FigDice is a template rendering system, primarily designed for web applications and the dynamic generation of HTML documents.
FigDice puts the view screens (templates) at the centre of the rendering process.
FigDice defines a simple notation based on XML tags and attributes, allowing the engine, using source files very close to the target HTML, to produce the rendering, dynamically enhanced by the Web application's services and presentation layers.
This is a simple Java application that will run on Unix/Linux operating systems as a daemon using the Apache Commons Daemon. The purpose of this application is to serve as a template/example of how to set up a Java application as a daemon on Unix/linux systems and as an example of how to use jsvc.
The java_daemon_init script can be copied to /etc/init.d/ (and renamed to an appropriate name) and then used in the normal {start|stop} manner.
...View templates are 100% valid XHTML documents. 20% faster than smarty templates on render and 100x faster on compile. Basic Log4J style logging with detailed log formatters. Basic internationalization support with tight view integration.
Simple Java style Collections (ArrayList, HashMap), Observers and reusable Constraint system.
MySQL DB support with detailed query profiling and local / distributed cache support. Very fast abstraction layer and easy to integrate on any project. Includes Network cache locking.
video tutorials:
http://www.youtube.com/user/foneyop/videos
Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
A simple set of C++ Templates which abstract the common problem of updating a value based on changes in time. Comes with a simple example - just add the OverTime folder to your includes path and compile it to see how things work.
Development library for distributed programming. Spitfire provides an easy to use set of tools for managing processes and their communication. You just need to define the interfaces and behaviour of the processes; everything else is already done :-D