Showing 10 open source projects for "path-movement"

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  • 1
    VirtualCockroach

    VirtualCockroach

    Cockroach Desktop "Pet"

    ...It was developed using Adobe AIR / Flash, includes desktop integration (taskbar icon, system tray, etc.), has various behavioural modes, and includes features like hiding the window, startup animation, etc., mostly as amusement or novelty. Modify the tentacle animation, change from simple png reading to automatic random movement. Update window menu interface, support drag window. Expand the optional range of cockroach sizes, but don't be greedy and be careful that system resource usage is too high.
    Downloads: 2 This Week
    Last Update:
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  • 2
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Juicy Breakout
    ...The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. The source is under the zlib license, allowing free use and modification.
    Downloads: 1 This Week
    Last Update:
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  • 4
    FileReader

    FileReader

    A FileReader polyfill for Internet Explore and Safari using Flash

    FileReader is a polyfill library combining JavaScript and Flash (SWF) to mimic the HTML5 File API in older browsers (notably Internet Explorer and Safari versions that did not support File API fully). It overlays a transparent Flash SWF over a DOM element to allow users to select files, then exposes a .files attribute etc., so that client-side file reading behaves more like modern standard. It is unmaintained now, since File API support is widespread.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game...
    Downloads: 1 This Week
    Last Update:
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  • 6
    Spaceship Generator || PartArt: Space
    PartArt: Space is all about making higher quality spaceships quickly and easily. Simply select the parts you want, move them around using the buttons or asdwqe keys, and finally save your creation to your computer with a transparent background. Ships are compatible with commercial projects - just mention Skorpio. To make the saved images more useful, open them in GIMP, autocrop them, adjust hue/saturation to get the desired colors, and scale them down to the point that the seams are...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Track Animation

    Track Animation

    A simple application which simulates Disk Scheduling Algorithms.

    Track Animation is an easy to use Windows application that simulates the following Disk Scheduling Algorithms : FCFS (First Come First Serve), SJF (Shortest Job First) aka SSTF (Shortest Seek Time First), SCAN (Elevator Algorithm), LOOK, C-SCAN (Circular SCAN) and C-LOOK. This application enables the user to play and pause the simulation after providing the necessary simulation requirements.
    Downloads: 0 This Week
    Last Update:
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  • 8
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
    Last Update:
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  • 9
    AS3Libs

    AS3Libs

    A collection of AS3 libraries and sketches

    AS3Libs is a collection of ActionScript 3 libraries and sample sketches maintained by Grant Skinner. It includes many small independent libraries for things like collision detection, color matrices/filters, particle effects, random number utilities, path-finding, etc., as well as smaller visual/interactive sketch examples. It is intended as a resource/toolbox for developers building in AS3 (Flash / AIR). Simple library for breaking intensive tasks up across frames to maintain UI responsiveness (simple green threads). Provides common color adjustment methods for use with ColorMatrixFilter. ...
    Downloads: 0 This Week
    Last Update:
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  • 10
    µSprite is a vector graphics editor for ActionScript 3 and haXe written in AS3. It generates AS3/haXe while it is being drawn and parses saved scripts so drawing can continue anytime. It implements multiple layers, masks, tween and path based animation.
    Downloads: 0 This Week
    Last Update:
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