Showing 12 open source projects for "glb 3d engine"

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  • 1
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions.
    Downloads: 0 This Week
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  • 2
    away3d-core-fp11

    away3d-core-fp11

    Away3D engine for Flash Player 11

    Away3D Core FP11 is a real-time 3D graphics engine for Flash Player 11 that leverages Stage3D for GPU acceleration. It provides a powerful framework for rendering 3D models, animations, lighting, and materials within ActionScript 3 applications. Ideal for interactive media, games, and visualizations, Away3D simplifies working with 3D scenes in Flash and supports common file formats like OBJ and MD5.
    Downloads: 0 This Week
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  • 3
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 4
    Alternativa3D

    Alternativa3D

    Alternativa3D Flash GPU accelerated 3D engine

    Alternativa3D is a high-tech, open-source 3D engine built for ActionScript 3 and Adobe AIR, offering GPU-accelerated performance for browser-based games and applications, with a focus on high performance and resource efficiency. Alternativa3D is a high-tech and high-performance 3D engine for ActionScript 3 and Adobe AIR. It supports hardware acceleration for browser-based games and applications.
    Downloads: 0 This Week
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  • 5

    F3DC

    Actionscript Flash 3D Controls (GL3DC AS3 version)

    Actionscript Flash 3D Controls (GL3DC AS3 version) This is a Flash 11 version of GL3DC. - Support Truetype fonts - Splines
    Downloads: 0 This Week
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  • 6
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    ...If you want to see the final effect, scroll to the bottom of the page. This tutorial works with version 4.0.0 of the Flint library. This example creates a 2D particle effect. For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
    Downloads: 1 This Week
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  • 7
    A collection of examples demonstrating the use of the Alternativa Flash 3D engine.
    Downloads: 0 This Week
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  • 8
    A series of tutorials that demonstrate how to use the Flash Papervision 3D engine.
    Downloads: 0 This Week
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  • 9
    Flash 3D graphics library written in ActionScript3.0. This project aims to provide high performance and user friendly interface to manipulate 3D objects with fully extendibility.
    Downloads: 0 This Week
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  • 10
    Sandy is a 3D library written in ActionScript2. The goal of the library is to provide a complete and user friendly API to manage 3D animations in Flash. You can see the complete information on the official website : http://www.flashsandy.org
    Downloads: 0 This Week
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  • 11
    OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
    Downloads: 0 This Week
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  • 12
    Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
    Downloads: 0 This Week
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