Showing 16 open source projects for "extension"

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    WebViewANE

    WebViewANE

    WebView Adobe Air Native Extension

    WebViewANE is a native extension (ANE) for Adobe AIR that embeds a modern WebView based on Chromium (CEF) for Windows and WKWebView for macOS. It allows AIR developers to render modern web content within desktop applications, supporting features like JavaScript execution, message bridging, file uploads, and advanced navigation. This makes it ideal for hybrid apps that combine Flash UI with embedded web-based interfaces.
    Downloads: 0 This Week
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  • 2
    Fanvas

    Fanvas

    Fanvas is a tool which can turn flash into canvas animation

    Fanvas is a tool by Tencent that allows users to convert SWF (Flash) animations into HTML5 canvas animations. It consists of two parts: a parser implemented in ActionScript that reads the SWF file and exports JSON. It also provides a JavaScript runtime library that interprets that JSON and renders the animations via the HTML5 canvas. It aims to support vector and bitmap content. It reduces the file size of the exported animations, and provides efficient playback through techniques like...
    Downloads: 0 This Week
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  • 3
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains...
    Downloads: 0 This Week
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  • 4
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling.
    Downloads: 0 This Week
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  • 5
    Starling Extension Particle System

    Starling Extension Particle System

    A particle system for the Starling framework

    The Starling Extension Particle System is an ActionScript extension for the Starling framework that enables developers to integrate particle effects created with the "Particle Designer" tool by 71squared into Starling-based applications. The demo-directory contains a sample project. To compile it, add a reference to the Starling library and add the source directory that contains the particle system classes.
    Downloads: 0 This Week
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  • 6
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol.
    Downloads: 0 This Week
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  • 7
    Robotlegs Framework

    Robotlegs Framework

    An ActionScript 3 application framework for Flash and Flex

    An ActionScript 3 application framework designed for building modular and maintainable applications in Flash and Flex, offering features like dependency injection, command/view management, and plug-and-play extensions. The fluent API makes your code more readable. An extension mechanism makes the framework highly customizable. Bundles allow you to get applications started quickly. Lightweight, built-in logging shows you what the framework is doing. Mediators can be mapped to abstract types and interfaces. View processing has been significantly optimized. A context can process more than one display list (PopUp support). ...
    Downloads: 0 This Week
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  • 8
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    ...It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. Though originally built with the iPad 1 and 2 in mind, it can be adapted to multiple devices by adjusting configuration files, emphasizing the principle of “one code, multi-screen.”
    Downloads: 1 This Week
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  • 9
    Dynamic Flex forms

    Dynamic Flex forms

    Components to generate a flex (spark) form dynamically

    ...I've previously used 'control' classes to allow non technical users to configure form validation parameters in an external XML file, however the form & model still required development time. As an extension of the form class to function more like a SkinnableDataComponent the form items become 'ItemRenderers' containing typical inputs. Bi-directional binding is maintained by introducing a DynamicModel class which is also capable of tracking dirtied fields & performing validation.
    Downloads: 0 This Week
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  • 10
    DILPS is a library for media database management. DILPS/W is a frontend for this library, which is implemented as a mediawiki extension with the aim of replacing the mediawiki file management subsystem with a much more elaborated media library
    Downloads: 0 This Week
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  • 11
    SignalCommandMap

    SignalCommandMap

    Robotlegs extension to facilitate the use of AS3-Signals with Robotleg

    ...The library introduces the SignalCommandMap, a utility that allows developers to map Signals to Commands, enabling commands to trigger automatically when a Signal’s dispatch() method is called. This extension also creates a SignalContext, an enhanced MVCS context that manages Signals alongside the traditional Robotlegs maps.
    Downloads: 2 This Week
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  • 12
    DILPS is a library for building digital media archives. DILPS/W is the Mediawiki extension with the aim of replacing the mediawiki file management.
    Downloads: 0 This Week
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  • 13
    SPACS is an extension for Macromedia / Adobe Flash that automates flash tutorial creation. Using the SPACS panel, users submit a sequence of images, define hotspots which trigger question / answer sets, and outputs a flash file.(http://tinyurl.com/af6og5
    Downloads: 0 This Week
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  • 14
    An implementation for ActionScript3 of the famous xMock framework as extension of the flexUnit framework.
    Downloads: 0 This Week
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  • 15
    The ActionScript Flash Extension and Application Repository (FEAR). Now featuring an exclusive Flash example implementing the Yahoo! Search Web Services SDK.
    Downloads: 0 This Week
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  • 16
    Flash IDE project extension
    Downloads: 0 This Week
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