Showing 5 open source projects for "definitions"

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  • 1
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. ...
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  • 2
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites...
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  • 3
    FlexUnit

    FlexUnit

    Open source repository for FlexUnit project for Actionscript 3

    ...Support for Flex or ActionScript 3, mark tests with Metadata, async testing support. Exception handling, theories, datapoints and assumptions. The code for FlexUnit can be found on Apache Git. Metadata annotations for test case definitions.
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  • 4
    MXML2UI is an ActionScript 2.0 library compatible to Flash Player 6 and above. It helps you to create flash applications using XML based UI definitions (on client side). As language for describing user interfaces this class package uses MXML.
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  • 5
    XMLas is a tool for binding xml definitions to an actionscript 1.0 object structure. Data validation happens through the xml examples in the xml/ directory. It can be used for: 1. application prototyping 2. rapid application development 3. easily handlin
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