...These functions basically load data into a very simple script parser that controls cutscene logic. All the actual levels in the game are hardcoded in huge arrays generated with a map editor, which exports the levels in source code. Since the 2.0 update, the Windows, Mac and Linux versions of VVVVVV have featured a powerful and easy to use level editor.
This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
...Live Streaming key features:
+ 1 to many 1 way video streaming
+ Live chat for viewers
+ User list with online participants
+ Channel title
+ HTML embed code to publish video channel
+ P2P group streaming support
+ Session timer and control with scripts
+ 100% web based for clients
The php edition is the easiest choice to setup and run the Live Streaming application on a website.
Also to integrate with any php script or content management system that does not have a ready made integration, yet.
PHP Live Streaming Edition Highlights:
+ Create Live Video Channels
+ Broadcast Live Video from Browser
+ Share Channels Link/Embed Code
+ Limit Total Use Time by Channel
+ Simple Setup
+ Easy to Install
+ Full PHP Source Code
+ Easy to Integrate
Requires a RTMP hosting to setup rtmp side (see installation instructions).
Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading...
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game...
Alternativa3D is a high-tech, open-source 3D engine built for ActionScript 3 and Adobe AIR, offering GPU-accelerated performance for browser-based games and applications, with a focus on high performance and resource efficiency. Alternativa3D is a high-tech and high-performance 3D engine for ActionScript 3 and Adobe AIR. It supports hardware acceleration for browser-based games and applications. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair to limit the use of the technology to just one game. ...
Multiplayer Snakes And Ladders GameScript.
In this game you and your opponents take turns to roll the die, after rolling the die you should move your piece the number of steps shown in the die. When your piece lands on the bottom of a ladder, then you can advance your piece to the top of the ladder; on the other hand, if your piece lands on the head of a snake, then your piece must move back to the tail of the snake.
...Hopefully kids will quickly learn these techniques and then use them to play some more advanced games.
Currently, most of the games do not come with sound or instruction so the teacher/adult may need to demonstrate the game.
The games are also up on kongregate.com where some of them use that system to track high scores, however, there is a lot more visual spam on that site.
More levels and audio are planned for future updates.
Open to suggestions for future games.
Check out wudiware.com for some of the other projects, like brainstorm browser, which is more for an older audience.
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