Showing 13 open source projects for "asset"

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  • 1
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading...
    Downloads: 1 This Week
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  • 2
    SWFWire

    SWFWire

    Flash Development Tools

    SWFWire is a set of open-source ActionScript 3 libraries and tools for parsing, editing, and generating SWF files. It’s designed to help developers analyze Flash content, extract embedded assets, or build SWFs programmatically. This project is especially useful for reverse engineering Flash files or building custom Flash pipelines, and includes a visual decompiler/editor.
    Downloads: 1 This Week
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  • 3
    GreenSock AS3

    GreenSock AS3

    Public repository for GreenSock's ActionScript 3 libraries

    ...Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. LoaderMax for managing asset loading. Well‑documented and highly modular libraries.
    Downloads: 0 This Week
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  • 4
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Asset loading and display: integrating graphics/animations, locations, items etc. in the client view.
    Downloads: 1 This Week
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  • 5
    FlashPunk

    FlashPunk

    A free ActionScript 3 library designed for developing 2D Flash games

    FlashPunk is an open-source 2D game engine for Flash, designed for rapid game prototyping and development in ActionScript 3. It offers a simple entity-component system, support for tilemaps, collision detection, and animation, making it ideal for creating pixel-art and arcade-style games. FlashPunk was a favorite among indie developers in the early 2010s due to its simplicity and performance.
    Downloads: 0 This Week
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  • 6
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS.
    Downloads: 0 This Week
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  • 7
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites...
    Downloads: 0 This Week
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  • 8
    Movie Masher

    Movie Masher

    Browser-based online video editor and encoding API

    ...Version 3.x --------------- Extensible Flash and PHP online video editor with effects, transitions, titling, timeshifting and compositing. Client side ActionScript provides a robust GUI that interacts with PHP through simple XML protocols for saving edit decision lists, handling uploads and asset searching. XML is also used to describe the GUI itself as well as its underlying functionality - there is no need to recompile the Flash applets! But if you so desire then custom fonts, effects and widget classes can be written in AS3 - PixelBender support too, for effects and transitions. http://www.moviemasher.com
    Downloads: 0 This Week
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  • 9
    Grapefrukt Export

    Grapefrukt Export

    Set of actionscript tools to export animations and graphic assets

    Grapefrukt-export is a suite of ActionScript tools aimed at exporting animations and graphical assets created in Flash authoring environment to other more usable formats. It lets authors extract sprites, movie clips, fonts etc., generating sheets, transparent images, animation keyframes data etc., so assets can be used outside of Flash, in different pipelines. Exports Sprites to transparent pngs. Exports MovieClips to animation sheets. Parses positions of parts in MovieClips and exports...
    Downloads: 0 This Week
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  • 10
    BulkLoader

    BulkLoader

    A bulk loading library for Actionscript

    BulkLoader is a minimal ActionScript 3 (AS3) library intended to simplify the process of loading and managing multiple assets (images, SWFs, XML, sounds, etc.) in Flash/AIR projects. It provides a unified interface to deal with different content types, handles connection pooling, progress reporting, caching, retries, priority, and other conveniences so developers spend less effort coordinating many concurrent loads. Statistics about loading (latency, speed, average speed). Various kinds on...
    Downloads: 0 This Week
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  • 11
    Advanced customer relations and asset management system
    Downloads: 0 This Week
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  • 12
    Boards is a commonly referred to as an Digital Asset Management Server and is intended to acquire, process, manage and distribute multimedia content.
    Downloads: 0 This Week
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  • 13
    Thunder is an application framework for Flash MX that offers a flexible model for large-scale application development. Classes are included for all key development aspects: asset management, layout management, data management and event management.
    Downloads: 1 This Week
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