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A flash-based GUI engine for OSD/embedded applications.
By using flash based programming style for art designs and C-Languase based logic engine to speed up the GUI processings.
GECCO is the Global Engine for Custom Course Objects. Written in Flash Actionscript 2, GECCO is a run-time engine for delivering interactive elearning modules using a variety of learning templates.
Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
This is a simple demonstration shooter game utilzing the Actionscript 3 Flashpunk Game Engine and eventually some additional 3rd party FOSS addon libraries as well.
It utilizes the Flex 3 SDK and is cross platform. Current build in Flash Develop.
Interfuse is a workflow framework that joins ("fuses") the services, rules and objects of a traditional application with user-defined workflow. Interfuse is lightweight and designed to be embedded in existing Java-based applications.