Search Results for "cross-platform" - Page 3

Showing 71 open source projects for "cross-platform"

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  • 1
    Paper Platform is a platform game which originated as a online flash game. Introduced to SourceForge.net as a standalone exe project. It is a non-profit game meant for everyone.
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  • 2
    Open source components written for the Adobe Flex 2.0 platform.
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  • 3
    Ruby On Flash is a compiler written in Java that compiles Ruby source code directly into Flash applications(.swf files), and aims to provide a programmer-friendly approach to casual Flash game development.
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  • 4
    Trauma registry suite; Data collection application and server scripts to build trauma data warehouse and perform web-based analysis reporting. Cross-platform compatible for Windows, Apple, Unix, or Linux.
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  • 5
    The Swerve SOA is a rapid application development platform for rich Internet applications utilizing J2SE/J2EE and Flex 2
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  • 6
    FlexPlugin is a plugin for Eclipse platform to help FLEX and ActionScript 3.0 compilation.
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  • 7
    SOP 2.0 is a Wiki-based implementation of the SOP (Software Organization Platform) concept. It aims at supporting the complete software lifecycle. SOP 2.0 provides a Flex GUI and uses the Semantic MediaWiki repository. Currently it is in very early stage
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  • 8
    Flash IRC client is a feature rich open source web-chat client. It's built in flash - no hassle in installation, cross platform, and secure. It is a convenient and affordable solution for adding state of the art chatroom(s) to any website.
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  • 9
    Glancer is a RIA for conference participants to schedule participation and find people who share similar interests. Cross platform, web based and amazingly easy to use!
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  • 10
    MySXP Client: Is an ActiveX COM Microsoft Windows platform; The objective of this Component is to create a terminal service for a wide open server services as, IM, RPC for client app., RPC, DB terminal, Multiplayer Game client, WebCam, voIP Client.
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  • 11
    webOS is a web desktop environment offering a bridge between DHTML and PHP/mySQL using Ajax and JSON. It comes with a rich set of skin based UI widgets. The API is in javascript and its cross-browser.
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  • 12
    EnFlash is an ActionScript Application Framework that brings new possibilities to the Flash Player Platform. It provides a set of visual components, utility classes and data structures that ease the development of sophisticated cross platform application
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  • 13
    The ActionScript Foundation Classes (ASFC) project provides an application framework build upon a set of best practises and design patterns to develop Rich Internet Applications for the Flash Platform.
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  • 14
    This is an e-learning platform with a difference: it brings together different types of media commonly used within a classroom, such as video, audio, slides, hints, etc.
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  • 15
    This is a simple demonstration shooter game utilzing the Actionscript 3 Flashpunk Game Engine and eventually some additional 3rd party FOSS addon libraries as well. It utilizes the Flex 3 SDK and is cross platform. Current build in Flash Develop.
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  • 16
    Media Mogul is a cross-platform media management and presentation interface. It provides a clear, coherent interface for organizing and playing your content.
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  • 17
    An open source platform for viewing panoramic images and video. Includes a file format specification and a Flash 10 viewer.
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  • 18
    BizGEO

    BizGEO

    BizGEO is an open source platform developed to provide a simple interf

    BizGEO is an open source platform developed to provide a simple interface for geographical data collection and data storage. BizGEO is integrated with a standard open source map server (GeoServer) to form an integrated GIS data collection suite. BizGEO is made up of three main components; BizGEOServer which is a facility for managing data by organising them in projects; BizGEOApp, a mobile app which is being used by the field users to collect data through set of defined forms, and GeoServer which manages and publishes the data using open standards.
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  • 19
    This project tries to provide a small and simple Actionscript Editor written in Actionscript. It aims to be run inside a browser and therefore to be available on every platform.
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  • 20
    JW Player 5 introduces a number of architectural changes that broaden the ability to develop on and contribute to the platform.
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  • 21
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
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