Search Results for "moving particle semi-implicit"

Showing 13 open source projects for "moving particle semi-implicit"

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  • 1
    CUTLASS

    CUTLASS

    CUDA Templates for Linear Algebra Subroutines

    CUTLASS is a collection of CUDA C++ template abstractions for implementing high-performance matrix-multiplication (GEMM) and related computations at all levels and scales within CUDA. It incorporates strategies for hierarchical decomposition and data movement similar to those used to implement cuBLAS and cuDNN. CUTLASS decomposes these "moving parts" into reusable, modular software components abstracted by C++ template classes. These thread-wide, warp-wide, block-wide, and device-wide...
    Downloads: 1 This Week
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  • 2

    Candy to the Rescue IV

    Help Candy & Noopy to rescue their friends trapped into cages.

    Recently, the new project Candy to the Rescue IV: The Scepter of Thunders was born. In this game, Candy and Noopy must find pendora boxes in order to remove the new dangers appeared in the game. Animals got trapped into cage, you must find the key to freed them. New trees, new challenges. Recently, in the Candy World, thunderstorms was happening. It's the v66.01 of this game! Friendly, Xylvan, Xilvan Design Made from 2011-2026.
    Downloads: 0 This Week
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  • 3

    Particle Emitter Testing Program

    This program was made to test animated sprites for a particle system.

    -----------------------INSTRUCTIONS----------------------- When using the program, the closer your cursor is to the left of the window, the more narrow the particle stream becomes, and moving your cursor up and down aims the emitter to fire in the direction of your cursor. Particles will fire to the sound of fitting music. It's recommended you run the .exe in the folder named "executable"
    Downloads: 0 This Week
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  • 4

    CFML fabric simulation engine

    3D drape simulation engine using particle based method

    This is free library for garment pattern design and 3D simulation by CFML (Computational Fibrous Materials Lab) group for textile engineers. Currently supports MS Windows environment only(compiled with Embacadero C++ Builder XE5). Details on the performance are submitted to the IJCST journal. Garment pattern data: courtesy of Kolon Group, Shinsegye Department Store, KRIFI.re.kr (former Sewtec), Prada and some more. Using the following open sources: - D. Pritchard.org, "freecloth",...
    Downloads: 1 This Week
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  • 5
    DualSPHysics

    DualSPHysics

    C++/CUDA/OpenMP based Smoothed Particle Hydrodynamics (SPH) Solver

    DualSPHysics is based on the Smoothed Particle Hydrodynamics method and can be downloaded from the official website (www.dual.sphysics.org). The code is developed to study free-surface flow phenomena where Eulerian methods can be difficult to apply, such as waves or impact of dam-breaks on off-shore structures. DualSPHysics is a set of C++, CUDA and Java codes based on the SPHysics FORTRAN project (www.sphysics.org) that are designed to deal with real-life engineering problems and are...
    Downloads: 0 This Week
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  • 6

    VedaViz

    Text to graphics (*3d, animation) (semi)automatically

    When students are creating themselves, learning is taking place. And teachers will be at the epicenter of this. Anyone who believes differently has never had a good teacher. I would trade all of my technology for an afternoon with Socrates. Steve Jobs http://www.thedailybeast.com/newsweek/2001/10/28/the-classroom-of-the-future.html Когда ученик творит, он обучается. Учитель же будет в эпицентре этого всего. Кто думает иначе, - у него никогда не было хорошего учителя. Я бы продал все...
    Downloads: 1 This Week
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  • 7
    nanotrip

    nanotrip

    Help Eatles go home!

    ...In this game you must help Eatles retrieve his taken spaceship, by doing AWESOME things! It is a physics game about field forces and electromagnetism, where you must change the electrical charge of a moving particle, Eatles psychic avatar, that can eat things to raise its mass and pick up point items. Also, this game comes with a 2D map editor! Create new levels and share with your buddies!
    Downloads: 0 This Week
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  • 8
    JackOS

    JackOS

    The jack of all trades operating system

    JackOS - the jack of all trades operating system made by DIYers for everyone 1- Jack of all trades, master of many Skills peak, it's better moving to learn a new one and mix it with your older skills for amazing results 2- Versatily over speciality Innovating with a broad range of skills is just too much for single skill specialists to overcome 3- Experimenting is far from boring JackOS want to build a community of DIYers that will let their creativity strive in amazing...
    Downloads: 0 This Week
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  • 9
    2DSPH-Simulator

    2DSPH-Simulator

    Smoothed particle hydrodynamics simulator

    Attention V2 is now Online: Simple 2D SPH Simulator with some special functions. It's possible to load data with two different methods. One based on geometry objects, the second one on placing every SPH particle on it's own. It's possible to save simulations and to restart calculations from this safepoints. A tempSave-file is written to restart simulations, if they crash from an earlier point. Now in v2 an example is added with a FEM beam and a moving piston. Both are hardcoded in the code and must be changed if you want to use it otherwise. ...
    Downloads: 1 This Week
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  • 10
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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  • 11
    Arkanoid 3D
    This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!
    Downloads: 0 This Week
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  • 12
    A small project of 2 weeks, we are going to create a small 2D-platform game.
    Downloads: 0 This Week
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  • 13
    All pairs n-body simulation of electromagnetic forces on charged particles, adapted from Nvidia SDK 3.2 sample. Uses Lorentz force from EM fields via the Biot-Savart law for moving charged particles (uses relative velocity). Relativistic.
    Downloads: 0 This Week
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