Showing 273 open source projects for "learning game"

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  • 1
    Osu!

    Osu!

    Open-source rhythm game

    Osu! is a simple rhythm game with a well thought out learning curve for players of all skill levels. One of the great aspects of Osu! is that it is community-driven, with every single map created by another player with a variety of artists. Every map is a new experience This is the development client of the future osu!lazer project. Give it a try! Currently beatmaps on osu!lazer need to be dragged and dropped from beatmap listings here. Note: An account is required. https...
    Downloads: 131 This Week
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  • 2
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
    Downloads: 7 This Week
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  • 3
    Skript

    Skript

    Skript is a Bukkit plugin which allows server admins

    Skript is (surprise, surprise) a scripting plugin for the Bukkit platform. It is easy to use for simple tasks, but you can also create really complex things with it. The syntax of Skript is close to English, but it is still not magic. While you might succeed with experimentation for simple tasks, for anything more complex you will need some guidance. You will find all supported features of the plugin here, along with some useful examples. We don't have tutorials yet, but you can find good...
    Downloads: 6 This Week
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  • 4
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through...
    Downloads: 2 This Week
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    Multi-Site Network and Cloud Connectivity for Businesses

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  • 5
    p5.js

    p5.js

    Client-side JS platform for artists, designers and students to express

    ... objects for text, input, video, webcam, and sound. p5.js is an interpretation of Processing for today’s web. We hold events and operate with support from the Processing Foundation. For self-learners and animators, artists, game makers, creative-technologists, curriculum planners, designers, graphic designers, graphics editors, learning experience designers, project managers, software engineer, student, teachers, university faculty members, visualization researchers, etc.
    Downloads: 7 This Week
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  • 6
    Dungeon Crawl: Stone Soup

    Dungeon Crawl: Stone Soup

    A game of dungeon exploration, combat and magic

    An open source roguelike adventure through dungeons filled with dangerous monsters in a quest to find the mystifyingly fabulous Orb of Zot. Crawl may seem easier than many other roguelikes at first glance, but dig a little deeper and you'll find it's just as challenging as some of the most difficult variations out there and a good deal harder than the rest. A strong set of design philosophies makes it much friendlier (and generally fairer) to the player - deaths are a learning experience...
    Downloads: 6 This Week
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  • 7
    SHAP

    SHAP

    A game theoretic approach to explain the output of ml models

    SHAP (SHapley Additive exPlanations) is a game theoretic approach to explain the output of any machine learning model. It connects optimal credit allocation with local explanations using the classic Shapley values from game theory and their related extensions. While SHAP can explain the output of any machine learning model, we have developed a high-speed exact algorithm for tree ensemble methods. Fast C++ implementations are supported for XGBoost, LightGBM, CatBoost, scikit-learn and pyspark...
    Downloads: 2 This Week
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  • 8
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    .../animations. Hobby/academic/commercial projects. Teaching/learning/improving game development skills.
    Downloads: 2 This Week
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  • 9
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    .... Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 1 This Week
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  • 10
    ezEngine

    ezEngine

    An open source C++ game engine

    ezEngine is a free, open source game engine written in C++. Its philosophy is to be modular and flexible, such that it can be adapted to many different use cases. EZ utilizes a plugin system to integrate features such as FMOD or Jolt Physics. This makes it possible to only include those features that you need, or to replace systems with a custom solution that works better for your requirements. Similarly, the EZ code base can be built in multiple tiers, where you either get the entire feature...
    Downloads: 2 This Week
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  • 11
    AWS GameKit Plugin for Unreal

    AWS GameKit Plugin for Unreal

    The AWS GameKit Plugin for Unreal

    AWS GameKit is an open-source engine integration toolkit for game developers who want to create high-quality, cloud-connected game features without the potentially steep learning curve for cloud service architecture and AWS. With AWS GameKit, you can deliver core functionality to your players with minimal effort and time by using pre-built AWS solutions for your game backend and integrating the features into your game. You can use the AWS GameKit game features as designed or as a launch pad...
    Downloads: 1 This Week
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  • 12
    DiffOpt.jl

    DiffOpt.jl

    Differentiating convex optimization programs w.r.t. program parameters

    ... theory, control theory and machine learning. Recent work has shown how to differentiate specific subclasses of convex optimization problems. But several applications remain unexplored. With the help of automatic differentiation, differentiable optimization can have a significant impact on creating end-to-end differentiable systems to model neural networks, stochastic processes, or a game.
    Downloads: 1 This Week
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  • 13
    vyper

    vyper

    Pythonic Smart Contract Language for the EVM

    See Installing Vyper to install vyper. See Tools and Resources for an additional list of framework and tools with vyper support. See Documentation for the documentation and overall design goals of the Vyper language. See Learn.Vyperlang.org for learning Vyper by building a Pokémon game. See try.vyperlang.org to use Vyper in a hosted jupyter environment! There is also an online compiler available you can use to experiment with the language and compile to bytecode and/or IR. While the vyper...
    Downloads: 1 This Week
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  • 14
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
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  • 15
    Ct.js

    Ct.js

    Ct.js is a desktop game engine that makes learning programming fun

    ct.js makes learning programming fun and game development easy by its visual tools, good docs and flexible, modular library. It is free, open-source, and is loved by hobbyists, professionals, teachers, and their students. Bad tools hinder your performance. Ct.js is designed to be like a brush with which you create games, not to be an enemy you will fight with. ct.js bundles come with offline docs, tutorials, and editable examples and demos. The code editor highlights errors and provides...
    Downloads: 0 This Week
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  • 16
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    It is highly recommended to read the report to get a light introduction to Game Boy emulation. But do be aware, that the Python implementation has changed a lot. The report is relevant, even though you want to contribute to another emulator or create your own. If you are looking to make a bot or AI, you can find all the external components in the PyBoy Documentation. There is also a short example on our Wiki page Scripts, AI and Bots as well as in the examples directory. If more features...
    Downloads: 0 This Week
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  • 17
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal...
    Downloads: 0 This Week
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  • 18
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    ... projects, complete content, sufficient documentation and videos, and will not be updated or maintained anymore; The 0.5.x branch is being used by some commercial projects, will not be updated or maintained. The development branch is the development branch. You are welcome to make changes and PRs in this branch after fork, and you are also welcome to submit issues! The purpose of JEngine is to provide lean, beautiful and efficient code functions for game developers.
    Downloads: 0 This Week
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  • 19
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis...
    Downloads: 0 This Week
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  • 20
    PySC2

    PySC2

    StarCraft II learning environment

    PySC2 is DeepMind's Python component of the StarCraft II Learning Environment (SC2LE). It exposes Blizzard Entertainment's StarCraft II Machine Learning API as a Python RL Environment. This is a collaboration between DeepMind and Blizzard to develop StarCraft II into a rich environment for RL research. PySC2 provides an interface for RL agents to interact with StarCraft 2, getting observations and sending actions. The easiest way to get PySC2 is to use pip. That will install the pysc2 package...
    Downloads: 0 This Week
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  • 21
    A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
    Downloads: 0 This Week
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  • 22
    Unity Hub

    Unity Hub

    Every creative journey starts with Unity Hub

    With Unity Hub start new projects using powerful templates. You can manage all of your Unity Projects and Editor installations. With a new look, you can customize your workflow, share and collaborate with your team, and more! From the Unity Hub, create and link a Unity Version Control repository to new projects, compare file sources, and link repositories to existing local projects for rapid iteration and collaboration with your team.
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    Downloads: 1,632 This Week
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  • 23
    Stake-predictor

    Stake-predictor

    The Stake Crash Predictor is a tool designed to predict the next multi

    The Stake Crash Predictor is a tool designed to predict the next multiplier number in crash game on stake. It utilizes advanced machine learning techniques to provide predictions for crash game depending on the api data. Features Data Analysis: The predictor leverages historical market data to identify patterns and trends that may indicate an upcoming crash. Machine Learning Models: Advanced ML models are employed to learn from the historical data and make accurate crash predictions...
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    Downloads: 921 This Week
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  • 24

    KoboldAI

    Your gateway to GPT writing

    This is a browser-based front-end for AI-assisted writing with multiple local & remote AI models. It offers the standard array of tools, including Memory, Author's Note, World Info, Save & Load, adjustable AI settings, formatting options, and the ability to import existing AI Dungeon adventures. You can also turn on Adventure mode and play the game like AI Dungeon Unleashed. Stories can be played like a Novel, a text adventure game or used as a chatbot with an easy toggles to change between...
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    Downloads: 414 This Week
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  • 25
    PandaOCR

    PandaOCR

    Multifunctional OCR Image and Text Recognition

    At present, the newly refactored PandaOCR.Pro professional version has been released. It is faster and more stable, with richer interfaces and easier operation. It is recommended for you to use it! The normal version will continue to be maintained, and all interfaces will be retained but no new functions will be added. The reason why the version number of the professional version starts from 5.x is that the normal version will be updated in the future, so a period of version number is...
    Downloads: 0 This Week
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