Showing 122 open source projects for "game cpu"

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  • 1
    Hello Minecraft! Launcher

    Hello Minecraft! Launcher

    A Minecraft Launcher which is multi-functional, cross-platform

    HMCL is a cross-platform Minecraft launcher that supports Mod Management, Game Customizing, ModLoader Installing (Forge, NeoForge, Fabric, Quilt, LiteLoader, and OptiFine), Modpack Creating, UI Customization, and more. HMCL has amazing cross-platform capabilities. It can not only run on different operating systems such as Windows, Linux, and macOS, but also supports multiple CPU architectures such as x86, ARM, MIPS, and LoongArch.
    Downloads: 351 This Week
    Last Update:
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  • 2
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    ...Ultralight is engineered for peak performance, ensuring minimal CPU and memory usage. Customize low-level platform functionality, integrate JavaScript directly with native code, dive deep into performance tuning, and more. Built for maximum portability, optimized for PCs, game consoles, TVs, and embedded systems.
    Downloads: 2 This Week
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  • 3
    Gearboy

    Gearboy

    Game Boy / Game Boy Color / Super Game Boy emulator, debugger

    Gearboy is a high-performance, cross-platform Game Boy emulator written in C++ that focuses on delivering accurate emulation alongside powerful debugging capabilities. It supports Game Boy, Game Boy Color, and Super Game Boy systems, providing a comprehensive solution for handheld console emulation. The emulator includes a wide range of features such as save states, cheat support, and compressed ROM loading, making it suitable for both casual gameplay and advanced use cases. ...
    Downloads: 3 This Week
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  • 4
    Fabulously Optimized

    Fabulously Optimized

    A simple Minecraft modpack focusing on performance and graphics

    A simple Minecraft modpack focusing on performance and graphics enhancements. A Minecraft modpack focused on performance, providing a smooth experience with multiple optimization mods.
    Downloads: 17 This Week
    Last Update:
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  • 5
    VulkanMod

    VulkanMod

    Vulkan renderer mod for Minecraft

    This is a fabric mod that introduces a brand new Vulkan-based voxel rendering engine to Minecraft Java in order to both replace the default OpenGL renderer and bring performance improvements.
    Downloads: 87 This Week
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  • 6
    PCSX2

    PCSX2

    The Playstation 2 emulator

    PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine that manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3. ...
    Downloads: 80 This Week
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  • 7
    GameMode

    GameMode

    Optimise Linux system performance on demand

    GameMode is a daemon/lib combo for Linux that allows games to request a set of optimizations be temporarily applied to the host OS and/or a game process. GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU power save or on-demand governors but is now host to a range of optimization features and configurations.
    Downloads: 1 This Week
    Last Update:
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  • 8
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even...
    Downloads: 46 This Week
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  • 9
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    Coffee GB is a Gameboy Color emulator written in Java 8. It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s possible to run some code on it. ...
    Downloads: 3 This Week
    Last Update:
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  • 10
    R3nzSkin

    R3nzSkin

    Skin changer for League of Legends (LOL)

    R3nzSkin is an internal skin changer for League of Legends. Change the skin of your champion, your ward, other champions, towers, minions, and jungle monsters in the game. If your CPU supports the AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently, SSE2 instructions are selected in project settings. Change skins anytime and unlimited times in a single game. Supports all popular languages ​​in the world.
    Downloads: 35 This Week
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  • 11
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. ...
    Downloads: 44 This Week
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  • 12
    mGBA

    mGBA

    mGBA Game Boy Advance Emulator

    mGBA is a high-performance, open-source emulator designed to accurately replicate the behavior of the Game Boy Advance hardware while maintaining fast execution across a wide range of devices. The project was created with the goal of improving both accuracy and speed compared to earlier emulators, achieving a balance that allows games to run reliably even on lower-end systems. It supports not only Game Boy Advance titles but also Game Boy and Game Boy Color games, making it a versatile multi-generation emulator. ...
    Downloads: 5 This Week
    Last Update:
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  • 13
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. ...
    Downloads: 10 This Week
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  • 14
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 0 This Week
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  • 15
    BlueMap

    BlueMap

    A Minecraft mapping tool that creates 3D models of your Minecraft

    BlueMap is a program that reads your Minecraft world files and generates not only a map, but also 3D models of the whole surface. With the web app you then can look at those in your browser and basically view the world as if you were ingame! Or just look at it from far away to get an overview. BlueMap comes as a Spigot/Paper or Sponge Plugin, as a Fabric or Forge-Mod and you can also use BlueMap without any Server from the Command-Line as a standalone tool. If installed as a Plugin/Mod,...
    Downloads: 22 This Week
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  • 16
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    ...It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.
    Downloads: 4 This Week
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  • 17
    HLSL++

    HLSL++

    Math library using HLSL syntax with multiplatform SIMD support

    ...It also extends beyond standard HLSL capabilities by introducing additional features such as quaternion support, advanced matrix operations, and extended vector types like float8. The library is particularly valuable for game developers who need consistency between CPU and GPU computations, reducing errors and improving maintainability.
    Downloads: 1 This Week
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  • 18
    QtScrcpy

    QtScrcpy

    Android real-time display control software

    QtScrcpy connects to Android devices via USB (or via TCP/IP) for display and control. It does NOT require the root privileges. It supports three major platforms: GNU/Linux, Windows and MacOS. You can write your own script to map keyboard and mouse actions to touches and clicks of the mobile phone according to your needs. A script for "PUBG mobile" and TikTok mapping is provided by default. Once enabled, you can play the game with your keyboard and mouse as the PC version. or you can use...
    Downloads: 243 This Week
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  • 19
    The Ocular Migraine

    The Ocular Migraine

    The Ocular Migraine {Dev Mode} Master Control Program

    The Ocular Migraine is a powerful utility application designed for Meta Quest VR headsets that provides deep control over system-level performance, recording, and application behavior through an advanced interface. It operates as a “master control program” that leverages ADB-level access to modify device settings that are typically hidden from standard users, enabling extensive customization of CPU, GPU, and rendering parameters. The application allows users to create custom performance...
    Downloads: 18 This Week
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  • 20
    FerrumC

    FerrumC

    A reimplementation of the minecraft server in rust

    FerrumC is a re-implementation of a server for the game Minecraft (version 1.21.8) built from scratch in Rust, designed to offer significantly improved performance and memory efficiency compared to vanilla server implementations. By using Rust’s concurrency and safety guarantees, FerrumC runs fully multithreaded, allowing it to utilize all available CPU cores — which helps deliver smoother, low-latency, high-throughput multiplayer experiences.
    Downloads: 11 This Week
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  • 21
    XenosRecomp

    XenosRecomp

    A tool for converting Xbox 360 shaders to HLSL

    XenosRecomp is a specialized project within the Hedge-dev ecosystem that focuses on recompiling and reconstructing the Xenos GPU pipeline used in the Xbox 360, enabling accurate rendering when porting games to modern platforms. It works alongside CPU recompilation tools by translating GPU-specific instructions and behaviors into equivalents that can be executed on modern graphics APIs such as DirectX or Vulkan. This allows recompiled games to maintain visual fidelity while benefiting from...
    Downloads: 0 This Week
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  • 22
    Xenia Canary

    Xenia Canary

    Xbox 360 Emulator Research Project

    Xenia Canary is an experimental fork of the Xenia Xbox 360 emulator that moves faster than the mainline project to trial bleeding-edge improvements. It focuses on game compatibility and performance by iterating quickly on GPU and CPU emulation paths, shader translation, and timing correctness. Canary builds are where risky optimizations, new backends, and rewrites land first so they can be tested by a wider community before stabilizing. The project emphasizes pragmatism: make more titles boot and run with fewer glitches, even if it means carrying experiments that later get refined or rolled back. ...
    Downloads: 135 This Week
    Last Update:
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  • 23
    Dolphin

    Dolphin

    Dolphin is a GameCube / Wii emulator

    Dolphin is a mature, open-source video game console emulator that enables users to run Nintendo GameCube and Wii games on modern platforms including Windows, Linux, macOS, and Android devices. Originally released in 2003, it has evolved into one of the most advanced and widely used emulators, known for its high compatibility and continuous development over decades. The project is written primarily in C++ and focuses on accurately replicating console hardware behavior, including CPU timing, graphics rendering, and input handling, allowing games to run as close to original hardware as possible. ...
    Downloads: 29 This Week
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  • 24
    CapFrameX

    CapFrameX

    Frametime capture and analysis tool

    CapFrameX is a performance capture and analysis tool designed for PC gamers and benchmarking enthusiasts, which records frametimes, frame-rates and various sensor data during game or application execution. It uses backend tools like PresentMon to log data and then exposes a comprehensive UI for analyzing the results: you can view charts of frametimes, historic graphing, stuttering analysis, L-shape graphs, input-lag overlays, and compare multiple capture runs side by side. Importantly, the tool also integrates with sensor inputs (CPU, GPU, VRAM, temps, etc.) and overlays statistics in-game via Rivatuner Statistics Server, so you get in-situ feedback while you run. ...
    Downloads: 6 This Week
    Last Update:
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  • 25
    Folia

    Folia

    Fork of Paper which adds regionized multithreading

    Folia is an experimental fork of the Paper Minecraft server software designed to improve scalability by introducing region-based multithreading. Traditional Minecraft servers run most game logic on a single main thread, which creates performance bottlenecks when many players are active simultaneously. Folia addresses this limitation by dividing the game world into independent regions composed of nearby chunks and assigning each region its own tick loop. These regions run concurrently on multiple threads within a thread pool, allowing server hardware with many CPU cores to process gameplay events in parallel. ...
    Downloads: 0 This Week
    Last Update:
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