Showing 118 open source projects for "game boy advance"

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  • 1
    Visual Boy Advance - M

    Visual Boy Advance - M

    Emulator for the Game Boy, Game Boy Color, and Game Boy Advance

    Visual Boy Advance - M (VBA-M) is an open-source emulator designed to run Game Boy, Game Boy Color, and Game Boy Advance games on modern systems. It is a continuation and improvement of the original Visual Boy Advance project, with enhanced accuracy, performance, and compatibility. VBA-M supports multiple platforms, making it accessible across Windows, macOS, and Linux environments.
    Downloads: 70 This Week
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  • 2
    mGBA

    mGBA

    mGBA Game Boy Advance Emulator

    mGBA is a high-performance, open-source emulator designed to accurately replicate the behavior of the Game Boy Advance hardware while maintaining fast execution across a wide range of devices. The project was created with the goal of improving both accuracy and speed compared to earlier emulators, achieving a balance that allows games to run reliably even on lower-end systems. It supports not only Game Boy Advance titles but also Game Boy and Game Boy Color games, making it a versatile multi-generation emulator. ...
    Downloads: 23 This Week
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  • 3
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even web browsers through WebAssembly builds. ...
    Downloads: 46 This Week
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  • 4
    SameBoy

    SameBoy

    Game Boy and Game Boy Color emulator written in C

    ...Supports Game Boy (DMG), Game Boy Pocket and Light (MGB), Game Boy Color (CGB) and GBC-Mode Game Boy Advance (AGB) emulation. Supports accurate high level emulation of Super Game Boy (SGB; NTSC and PAL) and Super Game Boy 2 (SGB2). High quality 96KHz audio. Battery save support. Save states. Follows the BESS specification for cross-compatibility with other emulators.
    Downloads: 15 This Week
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  • 5
    Gearboy

    Gearboy

    Game Boy / Game Boy Color / Super Game Boy emulator, debugger

    Gearboy is a high-performance, cross-platform Game Boy emulator written in C++ that focuses on delivering accurate emulation alongside powerful debugging capabilities. It supports Game Boy, Game Boy Color, and Super Game Boy systems, providing a comprehensive solution for handheld console emulation. The emulator includes a wide range of features such as save states, cheat support, and compressed ROM loading, making it suitable for both casual gameplay and advanced use cases. ...
    Downloads: 3 This Week
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  • 6
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. ...
    Downloads: 3 This Week
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  • 7
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    PyBoy is an open-source Game Boy emulator written in Python, designed for both gameplay and AI experimentation. It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics.
    Downloads: 3 This Week
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  • 8
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 1 This Week
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  • 9
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards....
    Downloads: 0 This Week
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  • 10
    Citra

    Citra

    A Nintendo 3DS Emulator

    ...Citra emulates a subset of 3DS hardware and therefore is useful for running/debugging homebrew applications, and it is also able to run many commercial games! Some of these do not run at a playable state, but we are working every day to advance the project forward. (Playable here means compatibility of at least "Okay" on our game compatibility list.) Citra is licensed under the GPLv2 (or any later version). Refer to the license.txt file included. Please read the FAQ before getting started with the project. If you want to contribute please take a look at the Contributor's Guide and Developer Information. ...
    Downloads: 442 This Week
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  • 11
    Nunu

    Nunu

    A CLI tool for building Go applications

    Nunu is a CLI scaffolding tool for building Go applications; it aggregates and encapsulates popular Go ecosystem libraries to provide a modular, high‑performance, extensible foundation, complete with documentation and test support. Nunu is a scaffolding tool for building Go applications. Its name comes from a game character in League of Legends, a little boy riding on the shoulders of a Yeti. Just like Nunu, this project stands on the shoulders of giants, as it is built upon a combination of popular libraries from the Go ecosystem. This combination allows you to quickly build efficient and reliable applications. Nunu encapsulates popular libraries that Gophers are familiar with, allowing you to easily customize the application to meet specific requirements.
    Downloads: 2 This Week
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  • 12
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    ...It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. Its design makes it ideal for DIY handheld consoles and hobbyist hardware projects, where minimal resource usage is critical.
    Downloads: 8 This Week
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  • 13
    Viboy Color

    Viboy Color

    Educational Game Boy Color Emulator written in Python via Vibe Coding.

    Viboy Color is an open-source, clean-room implementation of the Game Boy Color hardware, developed entirely in Python using the Pygame-ce library. Key Features: Educational Core: Designed to document the LR35902 CPU architecture. Clean Room Design: No copyrighted code or official ROMs included. Cross-Platform: Runs on Windows, Linux, and macOS. This project serves as a living documentation of emulator development using modern AI-assisted workflows ("Vibe Coding"). ...
    Downloads: 0 This Week
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  • 14

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 15

    GameLauncher

    Frontend emulator launcher displaying box art image of associated ROMs

    A free front-end emulator displaying associated game box art image for each game. GameLauncher can be controlled using standard Xbox controller. ROM associated image files can be downloaded using following link: http://axter.com/GameLauncher/Images.zip
    Downloads: 4 This Week
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  • 16
    sdcc-z80n-mingw64-binaries

    sdcc-z80n-mingw64-binaries

    A z80n-targeted repack of SDCC Win64 snapshot

    This is a z80n-targeted repackaged snapshot of a Win64 build of SDCC - free open source, retargettable, optimizing ISO C compiler ( https://sdcc.sourceforge.net/ ) "Free open source, retargettable, optimizing ISO C compiler suite that targets a growing list of processors including the Intel MCS-51 based (8031, 8032, 8051, 8052, etc.), Maxim (formerly Dallas) DS80C390 variants, Freescale (formerly Motorola) HC08 based (hc08, s08), Zilog Z80 based MCUs (Z80, Z80N, Z180, SM83 (e.g. Game Boy), Rabbit 2000, Rabbit 2000A/3000, Rabbit 3000A, TLCS-90, R800), STMicroelectronics STM8, Padauk PDK14 and PDK15 and MOS 6502." This repack is suitable only for the compilation for z80n target. The exact build number can be seen by typing sdcc --version It also includes the sources from the 'device' directory from the SDCC's sources snapshot with the same build number and a Win64 build of ihx2bin by Jari Komppa (github.com/jarikomppa)
    Downloads: 0 This Week
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  • 17
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator.
    Downloads: 1 This Week
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  • 18

    Living With Roommates

    LwR is an new interactive adult game only for Windows at Version 7.

    Based on the technique of Scroeville I worked for months on a new, interactive adult game: The protagonist is Tom, a boy who does live in a flat-sharing community with three women. Tom wakes up on New Year's Day in the morning with a wild dream and has to realize that the whole thing wasn't a dream after all. Tom can't remember almost anything about his roommates. He has forgotten their names and other things. Tom still has to go to high school, but he also has to work on his looks. ...
    Downloads: 1 This Week
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  • 19
    GB Studio Community Assets

    GB Studio Community Assets

    A repository of user-submitted original assets usable in GB Studio

    GB Studio Community Assets is a curated collection of free and open-source assets for use in GB Studio, a visual game development tool for creating Game Boy-style games. The repository includes characters, tilesets, UI elements, and music, all compatible with the Game Boy hardware style.
    Downloads: 2 This Week
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  • 20
    Twitch Drops Miner

    Twitch Drops Miner

    An app that allows you to AFK mine timed Twitch drops

    TwitchDropsMiner is a desktop application that automates earning timed Twitch Drops by simulating “watch” activity without actually streaming video, letting users collect rewards while saving bandwidth and attention. It works by periodically fetching stream metadata to advance Drops progress, while maintaining a websocket connection to monitor which channels are online, offline, or changing status. The app is designed to reduce manual babysitting by switching channels automatically when a stream goes offline or when a higher-priority opportunity becomes available. It supports prioritisation logic, including game priority and exclusion lists, so users can focus on specific campaigns and avoid unwanted categories. ...
    Downloads: 21 This Week
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  • 21
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
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    Downloads: 4,781 This Week
    Last Update:
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  • 22
    wasmboy

    wasmboy

    Game Boy / Game Boy Color Emulator Library

    wasmboy is a Game Boy and Game Boy Color emulator built using WebAssembly and JavaScript, designed to run efficiently in both browsers and Node environments. It leverages modern web technologies such as HTML5 canvas and the Web Audio API to deliver graphics and sound directly within a web interface. The project emphasizes portability and integration, allowing it to be embedded into other applications as a reusable dependency.
    Downloads: 0 This Week
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  • 23
    MetroBoy

    MetroBoy

    A repository of gate-level simulators and tools for the original Game

    MetroBoy is a collection of highly experimental and extremely low-level Game Boy simulators that aim to replicate the original hardware at the gate and transistor level rather than through traditional high-level emulation. The project includes multiple related implementations, such as GateBoy and LogicBoy, which simulate the internal circuitry of the Game Boy chip based on reverse-engineered die images. This approach allows for an unprecedented level of accuracy, capturing even subtle electrical behaviors and timing quirks that are typically abstracted away in standard emulators. ...
    Downloads: 0 This Week
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  • 24
    Vexed for Windows

    Vexed for Windows

    Classic PalmPilot Vexed Puzzle newly coded for Windows

    Vexed is a well known puzzle game challenging your ability to plan and think ahead to complete the puzzles made famous on the PalmPilot. Start off easy and work your way to the harder puzzle packs like the 'impossible', 'confusion', or 'panic' packs. Run Classic Vexed in Windows! Same level packs, new 'cleanroom' code for Windows implements all play features, plus more, of the original. Click sample images below to see the full window Install files are under the Files tab,...
    Downloads: 1 This Week
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  • 25
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket Challenge V2. Automated, untested builds of higan are available for each supported operating system.
    Downloads: 4 This Week
    Last Update:
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