Showing 5 open source projects for "engine hexagon"

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  • 1
    Hexagon Engine

    Hexagon Engine

    Cinema Enters Game Console

    Framework for making Cinema enters game console. it's 3D Wendor please add details
    Downloads: 0 This Week
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  • 2
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs. UI responsiveness guarantee is sometimes...
    Downloads: 0 This Week
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  • 3
    Keystone Engine

    Keystone Engine

    Keystone assembler framework: Core (Arm, Arm64, Hexagon, Mips, etc.)

    Keystone is a lightweight multi-platform, multi-architecture assembler framework. Multi-architecture, with support for Arm, Arm64 (AArch64/Armv8), Ethereum Virtual Machine, Hexagon, Mips, PowerPC, Sparc, SystemZ, & X86 (include 16/32/64bit). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in C/C++ languages, with bindings for Java, Masm, Visual Basic, C#, PowerShell, Perl, Python, NodeJS, Ruby, Go, Rust, Haskell & OCaml available. Native support for Windows & *nix...
    Downloads: 3 This Week
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  • 4
    This a NetBeans project developed to create a small Hexagon map library with a few basic functionalities. It is possible to measure distance between tiles's centres and calculate the best path between two of them (if any). It is possible to define tiles where it is not possible to pass (or reenabling them) by right clicking on them (they will become red), creating therefore obstacles that can help testing the path finding algorithm. This library is licences under GPL licence.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Hexagonal tile based cross-platform game engine in Java using JMonkey. The goal is to make a small turn based strategy game configured using XML files that can be easily modified to create mods. This project is still in an early development stage.
    Downloads: 0 This Week
    Last Update:
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