Showing 10 open source projects for "bpp"

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  • 1
    jbig2enc

    jbig2enc

    JBIG2 Encoder

    This is an encoder for JBIG2. JBIG2 encodes bi-level (1 bpp) images using a number of clever tricks to get better compression than G4. This encoder can: Generate JBIG2 files, or fragments for embedding in PDFs Generic region encoding Perform symbol extraction, classification and text region coding Perform refinement coding and, Compress multipage documents It uses the (Apache-ish licensed) Leptonica library: http://leptonica.com/
    Downloads: 13 This Week
    Last Update:
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  • 2

    waifu2x-ROS

    ReactOS and Windows XP compatible build of waifu2x.

    ...To recompile (in Linux), run "make clean; make". 2016-10-17 UPDATE: added simple GUI. 2016-10-18 FIX: corrected typo, added some crashes handling. 2016-11-20 UPDATE: - added "TTA" and "number of passes" options; - enabled RGB models (without internal upscaling); - updated JPEG, TIFF, WebP and OpenEXR libraries; - modified OpenCV to enable JPEG compression in TIFF images (sources included); - replaced models with Nagadomi's ones (https://github.com/nagadomi/waifu2x). 2016-12-28: Happy New Year and Merry Christmas! - "Stop" button works; updated OpenCV, WebP and JasPer libraries; - fix: didn't filter images when scale < 0.5; fixed conversion to 8 bpp in OpenCV and reading of some JPEG-compressed TIFFs in LibTIFF.
    Downloads: 0 This Week
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  • 3
    Powermanga

    Powermanga

    Shoot 'em up with spaceship power-ups and lots of other surprises.

    Powermanga Linux is an arcade 2D shoot-em-up game with 41 levels and more than 200 sprites : 60 different enemies, 40 meteors, numerous weapons, many end of level baddies, spaceship power-ups and lots of other surprises. It runs in 320x200, 640x400, 960x600 or 1280x800 pixels, with Window or full screenmode and support for 8, 15, 16, 24, and 32 bpp. As you go through the levels, you will destroy enemy spaceships and bosses, collect gems to power up your ship and get special powers, helpers and weapons. It uses SDL to generate the gameplay..
    Downloads: 2 This Week
    Last Update:
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  • 4
    Mico and Sico

    Mico and Sico

    Merge image files into a single Windows icon (.ico) file.

    Mico is a command line tool for creating Windows icons from multiple images. Sico is a command line tool for splitting icons back into separate images.
    Downloads: 0 This Week
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  • 5
    Android Pi Estimator
    Android Pi Estimator is a simple Java based Android program for estimating Pi to many digits. Employing the BPP Formula, and Java's Big Decimal class, 25 iterations are executed at each press of the Android icon.
    Downloads: 0 This Week
    Last Update:
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  • 6
    GLQuake32 aims to bring back the glory of the original glquake but optimize it for Win32. I got really sick of putting in the "-bpp -width -height" commands. So i decided the easiest thing to to was to change the code.
    Downloads: 1 This Week
    Last Update:
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  • 7
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
    Last Update:
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  • 8
    Wiki engine written in Python, OS independent and using dbm files to store data. Has diff, content and link search, recent changes, file upload and user auth. engine (http://bane.3dnet.co.yu/bpp)
    Downloads: 0 This Week
    Last Update:
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  • 9
    The Beanshell Preprocessor; the fully caffeinated preprocessor.
    Downloads: 0 This Week
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  • 10
    Do you think the Allegro blenders are too slow? Do you want to do special effects in 15/16/32-bpp but can't? Then FBlend is for you! FBlend is a series of super-fast color blenders for Allegro. FBlend is anywhere from 4 to 13 times faster than Allegro,
    Downloads: 0 This Week
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