Showing 126 open source projects for "boy"

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  • 1
    Visual Boy Advance - M

    Visual Boy Advance - M

    Emulator for the Game Boy, Game Boy Color, and Game Boy Advance

    Visual Boy Advance - M (VBA-M) is an open-source emulator designed to run Game Boy, Game Boy Color, and Game Boy Advance games on modern systems. It is a continuation and improvement of the original Visual Boy Advance project, with enhanced accuracy, performance, and compatibility. VBA-M supports multiple platforms, making it accessible across Windows, macOS, and Linux environments.
    Downloads: 50 This Week
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  • 2
    Gearboy

    Gearboy

    Game Boy / Game Boy Color / Super Game Boy emulator, debugger

    Gearboy is a high-performance, cross-platform Game Boy emulator written in C++ that focuses on delivering accurate emulation alongside powerful debugging capabilities. It supports Game Boy, Game Boy Color, and Super Game Boy systems, providing a comprehensive solution for handheld console emulation. The emulator includes a wide range of features such as save states, cheat support, and compressed ROM loading, making it suitable for both casual gameplay and advanced use cases. ...
    Downloads: 13 This Week
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  • 3
    mGBA

    mGBA

    mGBA Game Boy Advance Emulator

    mGBA is a high-performance, open-source emulator designed to accurately replicate the behavior of the Game Boy Advance hardware while maintaining fast execution across a wide range of devices. The project was created with the goal of improving both accuracy and speed compared to earlier emulators, achieving a balance that allows games to run reliably even on lower-end systems. It supports not only Game Boy Advance titles but also Game Boy and Game Boy Color games, making it a versatile multi-generation emulator. ...
    Downloads: 25 This Week
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  • 4
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even web browsers through WebAssembly builds. ...
    Downloads: 77 This Week
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  • 5
    SameBoy

    SameBoy

    Game Boy and Game Boy Color emulator written in C

    ...Supports Game Boy (DMG), Game Boy Pocket and Light (MGB), Game Boy Color (CGB) and GBC-Mode Game Boy Advance (AGB) emulation. Supports accurate high level emulation of Super Game Boy (SGB; NTSC and PAL) and Super Game Boy 2 (SGB2). High quality 96KHz audio. Battery save support. Save states. Follows the BESS specification for cross-compatibility with other emulators.
    Downloads: 4 This Week
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  • 6
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    PyBoy is an open-source Game Boy emulator written in Python, designed for both gameplay and AI experimentation. It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics.
    Downloads: 2 This Week
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  • 7
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 0 This Week
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  • 8
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. ...
    Downloads: 4 This Week
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  • 9
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards....
    Downloads: 0 This Week
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  • 10
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    ...It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. Its design makes it ideal for DIY handheld consoles and hobbyist hardware projects, where minimal resource usage is critical.
    Downloads: 3 This Week
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  • 11
    Nunu

    Nunu

    A CLI tool for building Go applications

    Nunu is a CLI scaffolding tool for building Go applications; it aggregates and encapsulates popular Go ecosystem libraries to provide a modular, high‑performance, extensible foundation, complete with documentation and test support. Nunu is a scaffolding tool for building Go applications. Its name comes from a game character in League of Legends, a little boy riding on the shoulders of a Yeti. Just like Nunu, this project stands on the shoulders of giants, as it is built upon a combination of popular libraries from the Go ecosystem. This combination allows you to quickly build efficient and reliable applications. Nunu encapsulates popular libraries that Gophers are familiar with, allowing you to easily customize the application to meet specific requirements.
    Downloads: 0 This Week
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  • 12
    Viboy Color

    Viboy Color

    Educational Game Boy Color Emulator written in Python via Vibe Coding.

    Viboy Color is an open-source, clean-room implementation of the Game Boy Color hardware, developed entirely in Python using the Pygame-ce library. Key Features: Educational Core: Designed to document the LR35902 CPU architecture. Clean Room Design: No copyrighted code or official ROMs included. Cross-Platform: Runs on Windows, Linux, and macOS. This project serves as a living documentation of emulator development using modern AI-assisted workflows ("Vibe Coding"). ...
    Downloads: 0 This Week
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  • 13
    Chimo Linux

    Chimo Linux

    Linux For Everyone Is Possible

    Chimo Linux is a creation started from an Argentinian Asperger disorder young boy, which improves easy use, simplicity in Linux beginners, hardware optimization and it can be used on the everyday business and personal use mixed with easy use and beautiful look. Donate to Chimo project: https://www.paypal.com/paypalme/ChimoInc Dona al proyecto Chimo: https://link.mercadopago.com.ar/chimoinc (LATAM/ARG) WhatsApp Community: https://chat.whatsapp.com/GSPWOqLTDct40x9ru1DjKi (live and root password: evolution)
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    Downloads: 11 This Week
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  • 14

    TITTSE

    TITTSE (Two Integrated Text To Speech Engines)

    ...All you need is a text file ending in the tittse extension with 4 header lines including the TITTSE language code (see documentation for your language), the 'base' file name for the audio files TITTSE creates, voice gender (girl or boy), offset (file numbers added to base file name start at this number). After those first four lines, every paragraph is created as a single audio file. Install_TITTSE.sh is a Bash script that installs Python 3.1 and all needed dependencies in a virtual environment on your Linux system. All you need for installation is a Linux system and the TITTSE.zip file. ...
    Downloads: 1 This Week
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  • 15
    sdcc-z80n-mingw64-binaries

    sdcc-z80n-mingw64-binaries

    A z80n-targeted repack of SDCC Win64 snapshot

    This is a z80n-targeted repackaged snapshot of a Win64 build of SDCC - free open source, retargettable, optimizing ISO C compiler ( https://sdcc.sourceforge.net/ ) "Free open source, retargettable, optimizing ISO C compiler suite that targets a growing list of processors including the Intel MCS-51 based (8031, 8032, 8051, 8052, etc.), Maxim (formerly Dallas) DS80C390 variants, Freescale (formerly Motorola) HC08 based (hc08, s08), Zilog Z80 based MCUs (Z80, Z80N, Z180, SM83 (e.g. Game Boy), Rabbit 2000, Rabbit 2000A/3000, Rabbit 3000A, TLCS-90, R800), STMicroelectronics STM8, Padauk PDK14 and PDK15 and MOS 6502." This repack is suitable only for the compilation for z80n target. The exact build number can be seen by typing sdcc --version It also includes the sources from the 'device' directory from the SDCC's sources snapshot with the same build number and a Win64 build of ihx2bin by Jari Komppa (github.com/jarikomppa)
    Downloads: 0 This Week
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  • 16
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator.
    Downloads: 1 This Week
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  • 17

    Living With Roommates

    LwR is an new interactive adult game only for Windows at Version 7.

    Based on the technique of Scroeville I worked for months on a new, interactive adult game: The protagonist is Tom, a boy who does live in a flat-sharing community with three women. Tom wakes up on New Year's Day in the morning with a wild dream and has to realize that the whole thing wasn't a dream after all. Tom can't remember almost anything about his roommates. He has forgotten their names and other things. Tom still has to go to high school, but he also has to work on his looks. ...
    Downloads: 0 This Week
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  • 18
    2018Cord

    2018Cord

    The 2018cord installer

    The 2018cord installer To install this bad boy, just go to the releases tab, and click on the latest. then install the source code. Open it up and open Setup.exe. then you're good to go.
    Downloads: 0 This Week
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  • 19
    GB Studio Community Assets

    GB Studio Community Assets

    A repository of user-submitted original assets usable in GB Studio

    GB Studio Community Assets is a curated collection of free and open-source assets for use in GB Studio, a visual game development tool for creating Game Boy-style games. The repository includes characters, tilesets, UI elements, and music, all compatible with the Game Boy hardware style.
    Downloads: 0 This Week
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  • 20
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
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    Downloads: 4,322 This Week
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  • 21
    wasmboy

    wasmboy

    Game Boy / Game Boy Color Emulator Library

    wasmboy is a Game Boy and Game Boy Color emulator built using WebAssembly and JavaScript, designed to run efficiently in both browsers and Node environments. It leverages modern web technologies such as HTML5 canvas and the Web Audio API to deliver graphics and sound directly within a web interface. The project emphasizes portability and integration, allowing it to be embedded into other applications as a reusable dependency.
    Downloads: 0 This Week
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  • 22
    MetroBoy

    MetroBoy

    A repository of gate-level simulators and tools for the original Game

    MetroBoy is a collection of highly experimental and extremely low-level Game Boy simulators that aim to replicate the original hardware at the gate and transistor level rather than through traditional high-level emulation. The project includes multiple related implementations, such as GateBoy and LogicBoy, which simulate the internal circuitry of the Game Boy chip based on reverse-engineered die images. This approach allows for an unprecedented level of accuracy, capturing even subtle electrical behaviors and timing quirks that are typically abstracted away in standard emulators. ...
    Downloads: 0 This Week
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  • 23

    PIP-Desktop

    PIP-Desktop emulates a Based PIP Boy from fallout in your desktop without a Android or iPhone to run it

    Downloads: 0 This Week
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  • 24
    MaLiang

    MaLiang

    iOS painting and drawing library based on Metal

    MaLiang is a painting framework based on Metal. It supports drawing and handwriting with customized textures. The name of "MaLiang" comes from a boy who had a magical brush in a Chinese ancient fairy story. A Canvas is the basic component of MaLiang. You will paint all things on it. Canvas extends from MetalView, which extends from MTKView. MetalView handles all the logic with MetalKit and hides them from you. MaLiang supports the automatic adjustment of stroke size with painting force. 3D Touch is supported by default, and simulated force will be setup on devices that do not support this. forceSensitive is the property that force affects the stroke size. ...
    Downloads: 0 This Week
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  • 25
    Astro Boy Chat Room

    Astro Boy Chat Room

    Atom chat room nestjs+vue full stack chat room

    In my spare time, I wanted to make a chat room to consolidate front-end skills, so I started the development journey of Astro chat room on June 24, 2020. The project is developed in full typescript, which is to lay the foundation for future functional iterations. Of course, I also like typescript very much. At present, the chat room has a complete chat function. More cool features will be developed in the future! Interested friends can fork to develop by themselves, you can change it at...
    Downloads: 0 This Week
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