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Inventors: Validate Your Idea, Protect It and Gain Market Advantages
SenseIP is ideal for individual inventors, startups, and businesses
senseIP is an AI innovation platform for inventors, automating any aspect of IP from the moment you have an idea. You can have it researched for uniqueness and protected; quickly and effortlessly, without expensive attorneys. Built for business success while securing your competitive edge.
UADL is a collection of Windows DLLs that enable a developer to easly create complex applications. It includes a very powerful Game Engine [C++], Network Support [C#], and various other tools [C++/C#] to ease almost any development project.
Pluggable Storage Engine Obejct-Oriented framework for MySQL 5.1. Provides a set of C++ base classes from which one descends to create a new PSE. Includes the base classes, utility code, debug code, and an example PSE based on PSE-OO called BlackhOOle.
Open Source bulletin board written entirely in object oriented PHP, including almost all up to date features. The project includes also several programming libraries, like template engine or database layer.
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
Braincrack is a chess engine I wrote in my high school time. It is capable of being used with the Winboard protocol and via Winboard->UCI conversion tools within professional chess GUIs like Chessbase.
dasBlog Community Edition is an ASP.NET weblogging application. It runs on ASP.NET 1.1 and is developed in C#. dasBlog, an evolution of the BlogX weblog engine, adds lots of additional features like Trackback, Pingback, Mail notifications, full Blogger/M
Phoenix View CMS is going to be an easy to use Content-Managemen-System.
It's using a self-written Template-Engine. The CMS will use a self-written API and it's gonna be easy to write your own plugins and modules.
Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
EZirr is an extension in to the irrLicht graphical engine and the irrKlang audio engine by Nikolaus Gebhardt. It is now deprecated and development has been moved to the UADL project.
Incredable is the first DLT-secured platform that allows you to save time, eliminate errors, and ensure your organization is compliant all in one place.
For healthcare Providers and Facilities
Incredable streamlines and simplifies the complex process of medical credentialing for hospitals and medical facilities, helping you save valuable time, reduce costs, and minimize risks. With Incredable, you can effortlessly manage all your healthcare providers and their credentials within a single, unified platform. Our state-of-the-art technology ensures top-notch data security, giving you peace of mind.
Hellbent is a FREE 3rd person shooter that takes you all the way to hell and it brings hell into the world of the player. Singleplayer, cooperative and several other multiplayer modes. See www.hellbent-game.com for more info.
This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
Lilith3D is a simple 3D engine for outdoor games. It features dynamic terrain, weather effects, A* pathing, and day/night cycles. Lilith3D is written in C++ and built on OpenGL and SDL for cross-platform use.
JCDFinder is an eclipse desktop project. It crawls and stores all informations of your CDRoms and provide a search engine to find files and which CD contains it.
It helps you organise and find easily what CD store a specific file you are looking for.
Open Source Semantic Web Search Engine Software: If two machines anywhere on the web can agree on the same definition of a digital service or digital good, then machine to machine transactions can use this lingua franca to transact on the users behalf.
Athelias is an RPG for the Well of Souls engine. The goal of this project is to further the development of Athelias. Currently someone is needed to help redo the sprites.
Lurel would have been a 3D game engine with a physics engine and full Lua integration, if I had the persistence to finish anything bigger than a calculator.
Gtk+ WebCore is a Linux/Gtk+ port of Apple Computer Inc.'s WebCore KHTML html rendering engine including a web component. A reference browser implementation is included in the project.
AVCore is intended to be an advanced 3D game engine, with an intuitive and easy to learn toolset for asset design (world, effects, shaders, scripts, etc). Strong coding standards will keep things clean and easy to understand on the developer's end.
The aim of this learning project is to develop a 3D terrain editor and especially a garden one with a real time viewer. The challenge is to succeed to make the 3D engine and the GUI during 1 working month.
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
LIMO stands for Lucene Index Monitor. It is a web application that gives basic information about indexes used by the Lucene search engine (http://lucene.apache.org). It allows you to browse and search the index, and reconstruct stored fields.
XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures implemented in C++. Platforms: Windows, Linux. APIs: OpenGL 1.3+, Direct3D 8.1, Direct3D 9.0