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Java library devoted to handle Genetic Algorithms and Classifier Systems. It has been engineered to be used into agent based simulation models and to search bounded optimal solutions in wide solution spaces. It runs on distributed clusters.
GLD is a traffic flow simulator which can be used to evaluate the performance of AI
traffic light controller algorithms and colearning navigation algorithms for cars. It
is a discrete simulation which is designed to be easy to expand.
Agentbeats - A music generator experiment with the purpose of creating rhythms and melodies using artificial intelligence/life and connexionist paradigms.
dbt Labs empowers data teams to build reliable, governed data pipelines—accelerating analytics and AI initiatives with speed and confidence.
Data teams use dbt to codify business logic and make it accessible to the entire organization—for use in reporting, ML modeling, and operational workflows.
The Generation5 Java Development Kit (JDK) enables users to create demonstration programs and applets for a wide variety of Artificial Intelligence and ArtificialLife paradigms.
open SPEAR stands for open Simulator of Physical Environment for Agents Research. It is a C++ library designed to build efficient simulation of multi-agents and robotics simulation. The main audience for this project is the robotician/artificiallife com
This project investigates emerging agent societies undergoing evolutionary, individual, and social learning. The project involves an agent modeling environment, monitoring mechanisms, simulation engine and a distributed p2p platform. All this in Java.
Physics simulation toys in Java. The focus is on systems simulation:mostly guidance/navigation systems, but also including hydraulic, electrical and life-support.
BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
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JavaArena is a java based game where two or more "bots" have its own artificial intelligence and go for the battle. Support for capture the flag coming soon.
Java based system for creating Bio-Musical Worlds. Investigating the use of AI (flocking,A-Life, Genetic Algorithms, Neural Networks) and other bio-modelling techniques for the creation and evolution of musical landscapes.
A lightweight and fast implementation of Conway\'s Game of Life and related cellular automata.
It includes a pattern viewer running X Windows and
a Python module intended to help in designing complex patterns.
Rescuecore is a java framework for developing Robocup Rescue agents. The framework provides functions for launching agents, connecting to the simulation kernel and sending/receiving commands from the kernel
An Evolution Simulator of Single Cells in a Pond. This shows a crosssection of
water with sun shining from above. A single cell is dropped in and has various genes. The cells multipy and evolve. See Files above for download and screenshot.
The aim of the project ist to build a soccer team for the RoboCup Simulation Leage ontop the JIAC Java-based Intelligent Agent Componentware. The key technology are
intelligent software agents.
This is a artificiallife project.
the goal is to simulate the evolution of micro-organisms.
It uses neural networks to simulate the brain of each of those micro-organisms.
It's written in JAVA, and uses the Joone librarie
Tired of spending hours of sleep tuning you Robocode Bot?
Your bot is full of constants that if wrong tuned would let to awfull performances?
BotOptimizer will help you tune the bot, allowing you to define also your optimization algorithm.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
UbWator II is an artificiallifesimulation inspired by A. K. Dewdney, in his "Computer Recreations" article in the December, 1984 issue of Scientific American.
Moreover we are going to add some genetic algorithm.
We start from an existing Delphi prog
This projects intends to develop a complete distributed peer-to-peer environment
for running heuristic optimization, modelling, artificiallife, etc applications. This involves a network engine, libraries and different user interfaces. All this in java.